by Roileon » Fri May 10, 2013 3:07 am
I think there is a glitch with this card or the order of events,
before, the order of event at the hour would be
Danger of all fleets -1
Fugitive of Justice causes all fleets +3 (if cast 3)
Now that is flipped which pretty much makes fugitives not as valuable because they can't make ships appear before the hour and they are easily countered. Recently my guild tried casting 3 yet the fleets never showed and I'm assuming because even though 3 fugitives were cast, the fleets only have 2 danger.
"Dead Mod tell no tales"
Afk, looking for that palm tree island beach of Legends.