Expedite Fleet Turns (Small)

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Expedite Fleet Turns (Small)

Postby PhoenixKnight » Mon Mar 06, 2017 1:29 pm

I want to suggest making how many turns to use to help fleet reach destination more flexible.

Just like you can choose how many turns to use to expedite building and research, can we make use X turns to expedite fleet or use Y to make it reach destination?
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Re: Expedite Fleet Turns

Postby Banger » Mon Mar 06, 2017 1:42 pm

+1
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Re: Expedite Fleet Turns

Postby Haron » Mon Mar 06, 2017 1:52 pm

Interesting idea. Not sure I'd ever need it myself, but more flexibility in this matter may still be a good thing.
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Re: Expedite Fleet Turns

Postby Grimrock Litless » Mon Mar 06, 2017 1:54 pm

+1
"Got ya."
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