Ramen noodles wrote:Pirate Owned Ports pretty much benefit no one. So instead of just saying that the port should give money to pirates (which it shouldn't), I have a different route.
Pirate owned Ports Benefits
1. Pirate's only gain 3 danger when a attacking a fleet in a pirate owned port.
2. Pirate's can not have their ship's commandeered if they docked in a pirate owned port.
3. Pirate's can skirmish in that port without gaining ANY danger.
Possible Game Mechanics:
- Pirate Owned Ports have a gambling option in which you play a card match of Texas Hold' Em against other merchants/pirates (2% cut by the casino goes to more rum!)
- Pirate Owned Ports buy rum for +2 stock price.
- Pirate Owned Ports buy food for +1 stock price.
pirate owned ports do benefit pirates, they get free cannons and recruitment, as well as recruitment not requiring influence. and I personally think that's enough.
not to mention with the danger reduction that would discourage any sensible trader from going to a pirate port, until it is taken by a nation. also with the increased buy price of rum and food, what happens if that port sells one of those 2? does it sell if for more?
+1 on the little gambling option though, but id like that available anywhere not just in some port.
-1 on the rest of it, although I suppose if this does get changed its unlikely a pirate owned port will happen anytime soon.