Fishing Fleet Danger Rating

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Fishing Fleet Danger Rating

Postby Donald Trump » Thu Jun 23, 2016 9:33 pm

Can Fishing Fleets get a danger rating thing, where if the Fishing fleet reaches 2+ danger rating, then it stops fishing?

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Re: Fishing Fleet Danger Rating

Postby not a pirate » Thu Jun 23, 2016 9:34 pm

Who fishes? Hehe.
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Re: Fishing Fleet Danger Rating

Postby Sebena » Thu Jun 23, 2016 9:35 pm

yes they can and will get Danger rating on each enter in port, and no it won't stop it will continue to gain more danger ratings... at least that was like this before unless something changed
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Re: Fishing Fleet Danger Rating

Postby Admiral Nelson » Thu Jun 23, 2016 9:36 pm

-Anonymous- wrote:Who fishes? Hehe.


We, the Nelson party.

Always fishes, we are afraid of the hostile natives raids!
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Re: Fishing Fleet Danger Rating

Postby Most Lee Harmless » Fri Jun 24, 2016 4:07 am

Fishing fleets will gain danger the same as any other fleet if HN's, Fugi's or Ambush is cast upon them : main difference is, lacking a merchant on board, they dont auto-stop when danger reaches +2, so will keep travelling. Being as most will take 5 hrs to do a round trip, any HN's gain will be lost by the time they return unless it is still active at that time to 'reload' the fleet on arrival at port. Fugi will add danger at the top of the hour regardless.
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