Features Priority

Old Discussion topics

Re: Features Priority

Postby Sir Johnny English » Mon Jul 13, 2015 1:55 pm

Monkey D. Luffy wrote:my order was for the game. :) i believe that before stronger voodoo cards will be realised we need to establise Naps. After Naps we should establish bounties. So there is way for political gaming. then once people are safe Academy would be a great idea. it could bring power to players. I believe that before we go for power we should consider about breaks. :)


My thoughts exactly.

You hope to give a lot in a month, CJ.
My List? Ship Specialization above all others. Diplomacy next. What M.D.L. said is rest.
Johnny English
User avatar
Sir Johnny English
 
Posts: 100
Joined: Sun Mar 08, 2015 11:25 am

Re: Features Priority

Postby Sir Henry Morgan » Thu Jul 16, 2015 3:59 am

I believe No 2 is the most crucial feature - it will cover alot of needs at once for new comers and old sea dogs alike. This be a sea faring game, and this will allow lads and lasses to design their own vessel from which to engage their craft. Experimentation will come into play, and when something doesn't work well, the ship market would be an excellent avenue to dispose of one's less successful ventures.

Treaties and pacts will become necessary, as the ship specialization will change the balance. Bounties will be more viable simply because a bloke can build a bounty hunter vessel.

I wager that one ship specialization comes into play, the other elements will support and grow the ship specialization feature. Without ship specialization, the others go into place, waiting for it to materialize.
User avatar
Sir Henry Morgan
 
Posts: 600
Joined: Wed Apr 11, 2012 4:55 am

Re: Features Priority

Postby Juicypotato » Sat Jul 18, 2015 11:55 pm

5,1,2,8 Selling off ships recently plundered is key to pirates.Also players could obtain high attribute ships at a very high price. by the way would players be able to sell of man of wars?
hahahahahahahahaha

I'm an evil potato
User avatar
Juicypotato
 
Posts: 568
Joined: Thu Aug 02, 2012 4:18 am

Previous

Return to Archives

cron