Banger wrote:
Still a lvl 10 frig has the same base value assigned by the game.
Yes for base value. Not gross value.
Banger wrote:
Still a lvl 10 frig has the same base value assigned by the game.
DezNutz wrote:Banger wrote:
Still a lvl 10 frig has the same base value assigned by the game.
Yes for base value. Not gross value.

Banger wrote:DezNutz wrote:Banger wrote:
Still a lvl 10 frig has the same base value assigned by the game.
Yes for base value. Not gross value.
Maybe it could function off base value.

William one eye wrote:the player my suggestion hurts the most other than witch doctors,
is a player that is skilled enough to capture war fleets with a couple of sloops of war and does not need any real ships.


William one eye wrote:you could completely separate voodoo turns from no voodoo turns
and make it so you had to earn voodoo turns, by naval combat or cargo deliveries.
), you should start a new topic with this idea for discussion.Stan Rogers wrote:Then look at SHM's suggestion to make some voodoo must be cast using a ship as delivery system. Put them on Brigantines or something that cost a few gc so a guy just don't buy 5 howkers or cutters and use them like fireships.
Brigantines have not much use these days