Gross income, safety, etc. Food for thought
Posted: Thu Jan 30, 2020 4:21 pm
Me and Wolfie (Sebena) discussed some ties to port nationality and port mechanics a long while ago. I'd like to post what we have discussed here to obtain further ideas and advance the food for thought.
Here are some copied piece of text.
We can use universal income gold from treasury to the poor to increase gross. Range is 1gc-7gc per citizen
We talked about possibly more port buildings to increase jobs and therefore decrease poor and ultimately increasing gross
Pirates are frauds who don't pay taxes
20-25% are children, 7.5% are poor, and 7.5% are frauds.
We can still have poor tax paying citizens however they pay lower taxes.
Can transport out poor citizens.
Can use university (port building) to increase education of population, and therefore increase tax income from smarter citizens
Safety is the overall safety of the citizens of a port. This is measured by the amount of nationality control changes, black death casts, amount of trade at port, number of pirates at port, and diversity of nationalities. Not exactly determined.
Let's say isle of man takes Tzogos from St Kitts and 66% of the population is kittian.
If the Safety is high, 3 days no tax from kittens, next 3 days half, if nothing changes in port control in 6 days tax return to normal tax income.
Kind of a jumbled mess, but I hope you guys get some of the ideas in here.
I won't be here to answer questions, just post new ideas to make it more understandible or whatever.
Also this isn't PM from in-game. Plus it doesn't contain sensitive info, plus it's for the addition and progress of PG. This should be okay to post.
Safe sailing hearties!
Here are some copied piece of text.
We can use universal income gold from treasury to the poor to increase gross. Range is 1gc-7gc per citizen
We talked about possibly more port buildings to increase jobs and therefore decrease poor and ultimately increasing gross
Pirates are frauds who don't pay taxes
20-25% are children, 7.5% are poor, and 7.5% are frauds.
We can still have poor tax paying citizens however they pay lower taxes.
Can transport out poor citizens.
Can use university (port building) to increase education of population, and therefore increase tax income from smarter citizens
Safety is the overall safety of the citizens of a port. This is measured by the amount of nationality control changes, black death casts, amount of trade at port, number of pirates at port, and diversity of nationalities. Not exactly determined.
Let's say isle of man takes Tzogos from St Kitts and 66% of the population is kittian.
If the Safety is high, 3 days no tax from kittens, next 3 days half, if nothing changes in port control in 6 days tax return to normal tax income.
Kind of a jumbled mess, but I hope you guys get some of the ideas in here.
I won't be here to answer questions, just post new ideas to make it more understandible or whatever.
Also this isn't PM from in-game. Plus it doesn't contain sensitive info, plus it's for the addition and progress of PG. This should be okay to post.
Safe sailing hearties!