by Meliva » Thu Jan 31, 2019 4:51 pm
This, is kind of a tough decision honestly. I think it should depend on the trait somewhat, as some traits are rather straightforward and would be problematic to deactivate-mostly the extra ones. Extra level, extra cannons, cargo, as having these turn off, would make some new issues-are the extra benefits gone? Do they just deactivate? For some of the other traits having them turn off at a certain point would be much simpler and in some cases make sense.
For example, if a ship has no crew, but has the trait loyal crew, obviously it shouldn't work at that point.
So i would say some traits should definately have some sort of requirement and if it fails that then the trait is inactive. But others should remain active no matter what.
I'm a meanie head! Beware my Meanness