How Development works

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How Development works

Postby sXs » Sat Dec 22, 2018 12:42 am

"As for the training part, there is nothing to comment here. Such thing requires discussion and at least a base proposal. Like how this training should take place. By paying gold? And what it would train? Attribute points? Crew? At all cases, I do not think that this would be a good direction to take anyway.

We can discuss for add on features, but in regard to those proposed in this topic, there is nothing to even discuss further so I'll move it to the archives."Actually quite simple.

"I don't care what VUDU thinks" -CJ

So obviously, what was the point in even commenting on anything. In fact I didn't even know about the Marina changes until you stated it in the Marina discussion.

Now to my point. You obviously only care about the opinions of certain people in this game. I post opinion.... Will expands on it a bit. How do you react? You shit it down and move it archive so no more comment is allowed.

You and I have gone round and round about this several times now. But it has gotten worse. Now instead of letting a discussion go and see where it leads you shut it down completely. I guess since it came from a VUDU member that is ok in your eyes. After all its not like it came from Sir Henry Morgan, CDV or Black Sparrow.

This will probably get me banned but I am sick and tired of any of my suggestions even getting a discussion. You did it to me in Slack, and not in the "Suggestion" forum. Why? because I made a suggestion in a suggestion forum.

You can sugar coat in any way you like and this will probably get me banned, but it needs to be said. I have been playing for two years straight and have been one of the most active, yet i get treated no different than someone who has been here for a few days.

Now I already know what your response is going to be.

I must think of the game in whole, not just the thoughts of one or two players." It is the same thing I have heard over and over again. You can try and lie to the player base all you like but gameplay is down, retention is down, activity is down. Quote all the stats you like but maybe you need to look inward instead of other factors.

Next time, I will pass my suggestions to SHM, Black Sparrow Lodswe or CDV and have them propose them. Maybe then they will at least get a discussion instead of being "archived"
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Re: New Hideout Suggestion

Postby Grimrock Litless » Sat Dec 22, 2018 9:30 am

This makes my quite depressed, I wouldn't say because of what.
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Re: How Development works

Postby Captain Jack » Sat Dec 22, 2018 10:19 am

1)I changed the title to How Development works and moved it to discussion as this is what your message is about - aside from the rants.

2)If you check what that topic mentioned, you will see that you were off topic already. Still, I gave you the courtesy of replying to your idea. At the end, I moved the topic where it belonged; To the archives. As it was not a concrete suggestion to be disapproved but it was an idea that had nothing more to discuss on it, for the reasons I listed there.

3)I do not care what VUDU thinks. I do not care what TUDOR or MERC thinks. I do not care what ATC thinks. When it comes down to development, there is no vudu, no tudor, no atc, not any guild. Development is not a popularity contest and it is not something where you can press as a union.

If there is an interest at what each guild says, then this interest is only relevant to the purpose of the guild. Still, not what a guild says. You need to back up your ideas with the right arguments that look after the game and not your own interests.

4)I care for every single player's opinion. I read most if not all. I respond to a big bunch of them, like I did to yours. Yes, I will "shit" down an idea if I believe that it is not good for the game. This is what I do. Someone must do it. Now we also got a player dev team doing it as well.

5)I believe that deep down, you are not aware how development works and this is the source of the misunderstanding you have. There is a structured way. If it is an idea, post it to Game Discussion. If your idea has detailed functionality, post it to Suggestions. Posting your idea, to a close to 4 years old idea that was at Suggestions but belonged at discussion and expecting it to live through to discuss the 2-3 new ideas that came at the review period, is not how development works. If you have an idea, feel free to open a new topic at Game Discussion. This will give you the time you want.

6)I have nothing against you. However, I do clash a lot with players when it comes down to game development. Ask Banger perhaps and Nelson, they know better. Still, I have nothing against them either. In my opinion, this is healthy at the end. Actually, I do not get why you get it personal.

7)Why get you banned? Because you rant against administration? Why do you deserve a ban? I do not want to ban you but even If I wanted, It would be like making you a martyr. If I banned you or removed your text, you would then be free to go around and claim how bad Captain Jack is. Of course, what you did is against the rules. The forum ones. The reason is that if everyone starts to post such in the forums, since the right thing is to reply after a challenge has been issued, it would be time consuming to spend my time replying to such posts. This is why it is against the rules, not for any other reason. The violation of the forums rules does not mean an instant ban or removal of content. At most cases, it is an unofficial warning. So yes, please refrain from doing this again. You can still catch me at our slack channel and have a real clash with me if you have a problem. I can do this in my free time.

8)Finally, you used a few names. Like as if these are dictating what gets implemented. I do not know if this is a poisoned view (ie, someone told you this) or if this is your own view or a wider view (ie VUDU view). I do know though that I cannot dignify such with an answer. These players know already how hard the development is.

And they have had probably a lot (more than you) of their own ideas rejected already. Either in public or private. I do not remember anyone coming and ranting here for getting their idea down. So what I have to say is props to them. Props to them for not taking it personal. I would only hope they would be more active in current development as the particular players have a lot of key attributes that help development.
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Re: How Development works

Postby Most Lee Harmless » Sat Dec 22, 2018 12:08 pm

I reckon the average hit-rate of an idea going from discussion to suggestion to approval to implementation is maybe 1%.
It's a harsh process seeing your great notions getting skewered. But thats how it is in life generally. But that doesnt mean the time has been wasted. Often one idea kick-starts another. At the least it can clarify or question some base assumptions which might otherwise get taken for granted.
I offer up many ideas and/or criticisms : I can recall maybe 2 or 3 that seem to have been adopted. Unseen though is the many more that have moved the debate along, maybe modified a future opinion or made a small difference overall. Thats the best one can hope for but if I took each knock-back personally I wouldnt get out of bed in the morning nevermind log-in.
Of course the best way to get ALL your brilliant ideas implemented is to create your own game : an old saying is that Freedom of the Press is generally restricted to those that own one.
-1 : Move to archive.
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Re: How Development works

Postby Grimrock Litless » Sat Dec 22, 2018 1:55 pm

Danik wrote:I reckon the average hit-rate of an idea going from discussion to suggestion to approval to implementation is maybe 1%.
It's a harsh process seeing your great notions getting skewered. But thats how it is in life generally. But that doesnt mean the time has been wasted. Often one idea kick-starts another. At the least it can clarify or question some base assumptions which might otherwise get taken for granted.
I offer up many ideas and/or criticisms : I can recall maybe 2 or 3 that seem to have been adopted. Unseen though is the many more that have moved the debate along, maybe modified a future opinion or made a small difference overall. Thats the best one can hope for but if I took each knock-back personally I wouldnt get out of bed in the morning nevermind log-in.
Of course the best way to get ALL your brilliant ideas implemented is to create your own game : an old saying is that Freedom of the Press is generally restricted to those that own one.


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Re: How Development works

Postby Dmanwuzhere » Sat Dec 22, 2018 2:59 pm

I do not care what admin thinks, admits to or hides from me as I like to play the games I am involved in.
Some people like to develop and some like to strategize and test the boundries of new implementations.
The one thing I do know is that every suggestion is indeed a personal want of the individual who presents an ideal
it is a simple thought to know it will benefit them in some way.
Unless you can name how the suggestion will hinder, harm or otherwise impede that players growth you can bet it was not a suggestion
suggested for ¨the good of the game¨

The game itself is the culmination of the admins vision of a game he wanted and to hear you say you are impartial and do not hold one player above the other seems from my point of view untruthful.
There are many discussions outside the boundries of these forum walls between you and other individuals and it is apparent when they have no input in normal forum discussions yet they do in your inbox and receive credit later.
I dont care who they are as development is not where I wish to be.
But to say you are not dependent on some opinions more than others would be a false statement in my mind.
Discussions in private that end in the implementation is no more a culmination of everyones input, desired or needed direction than my unheard farts drifting in the wind.

Lets say shm or bs approach you with an idea that you feel is advantageous to your vision of the game, as admin you can implement it
and we have to accept it.
But to then say not one guild matters more than another then becomes a lie.

I am not envious of your position and in fact despite the fact you choose it makes me feel for you a bit.
As I said it is your game and your vision but currently it is at a low point and for whatever reason that is it is at an all time low.
I believe I came when it was at a high point and due to that I guess I expect more than its current stage of life.
I believe I owe you my thoughts as few as they may be on the subject so I will leave one view I have adopted as truth for me....

You can implement a million changes but fun was had a year ago without any of the new implementations and we had a healthy
thriving crowd that had new people coming into the game.
That time is no more.
Without an influx of new players that stick around the game will include the same stagnate people wanting more with no one to pass the game
mechanics they prefer to be passed on to.
Some games draw people due to current gaming standards ie graphics or story line.
We can draw lines and feud forever but the game does not live without its players thats just a fact.

In closing I simply ask are these new implementations included to draw new players or appease old players?
If the answer is not the first then my belief is you are damning your own game.
I cannot say that and be confident my belief is 100 percent true but you as admin can ask the question to yourself
reflect on your thoughts, discussions and deeds and answer it far better than I to yourself.
Time will answer it far better than I.
damages or butthurt received in the posting of these words is solely yours and yours alone
if counseling is needed therapist ahben buthert or cryin ferdays is available at the tp kleenex & creme clinic
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Re: How Development works

Postby Lefty » Sat Dec 22, 2018 3:36 pm

Dmanwuzhere wrote:I do not care what admin thinks, admits to or hides from me as I like to play the games I am involved in.
Some people like to develop and some like to strategize and test the boundries of new implementations.
The one thing I do know is that every suggestion is indeed a personal want of the individual who presents an ideal
it is a simple thought to know it will benefit them in some way.
Unless you can name how the suggestion will hinder, harm or otherwise impede that players growth you can bet it was not a suggestion
suggested for ¨the good of the game¨

The game itself is the culmination of the admins vision of a game he wanted and to hear you say you are impartial and do not hold one player above the other seems from my point of view untruthful.
There are many discussions outside the boundries of these forum walls between you and other individuals and it is apparent when they have no input in normal forum discussions yet they do in your inbox and receive credit later.
I dont care who they are as development is not where I wish to be.
But to say you are not dependent on some opinions more than others would be a false statement in my mind.
Discussions in private that end in the implementation is no more a culmination of everyones input, desired or needed direction than my unheard farts drifting in the wind.

Lets say shm or bs approach you with an idea that you feel is advantageous to your vision of the game, as admin you can implement it
and we have to accept it.
But to then say not one guild matters more than another then becomes a lie.

I am not envious of your position and in fact despite the fact you choose it makes me feel for you a bit.
As I said it is your game and your vision but currently it is at a low point and for whatever reason that is it is at an all time low.
I believe I came when it was at a high point and due to that I guess I expect more than its current stage of life.
I believe I owe you my thoughts as few as they may be on the subject so I will leave one view I have adopted as truth for me....

You can implement a million changes but fun was had a year ago without any of the new implementations and we had a healthy
thriving crowd that had new people coming into the game.
That time is no more.
Without an influx of new players that stick around the game will include the same stagnate people wanting more with no one to pass the game
mechanics they prefer to be passed on to.
Some games draw people due to current gaming standards ie graphics or story line.
We can draw lines and feud forever but the game does not live without its players thats just a fact.

In closing I simply ask are these new implementations included to draw new players or appease old players?
If the answer is not the first then my belief is you are damning your own game.
I cannot say that and be confident my belief is 100 percent true but you as admin can ask the question to yourself
reflect on your thoughts, discussions and deeds and answer it far better than I to yourself.
Time will answer it far better than I.



Your disrespect and negativity proceeds you without discretion. Look to thine own self, for you are to blame . Not the Admin. We know you dont care. Now go away and play with yourself. :(
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Re: How Development works

Postby sXs » Sat Dec 22, 2018 3:38 pm

Here is my motivation for the OP. After a few weeks of plantation release, we were having a discussion in slack about plantation guides. Someone asked you about creating a guide and you said something to the extent of " I was hoping there would be a player created guide. And I was hoping Feniks and Noffin would help create it." I took that to heart and started working on it.

There was also a suggestion of some sort of plantation owner specialization. Something like a hierarchy that could be displayed as a type of ranking system where each plantation owner received a title based on the plantation focus or style. You asked me and 1 other to work together to create that. I took that to heart as well and still have it save. A 6 tier system. Complete with traits benefits and drawbacks based on titles.

A few days after that Noffin and I were in Slack talking with you about certain issues we were seeing in plantations. Our results were not coming close to what you said would be achieved after you ran several simulations for us. You told us we were completely wrong and your simulation could not be wrong, yet we were telling you exactly what was happening. I said we had been talking in VUDU chat about what was happening with plantations.

You specifically said "I do not care what you or VUDU think".

After that day it was quite clear to me that it was pointless for me to follow through with any of the things I had working. Ironically someone else tells you exactly the same thing Noffin and I were telling you and you respond with "I will look at it".

How is someone supposed to take that.It wasn't the first time I have made suggestions only to be shot down and someone else makes a very similar comment and you "Look at it" Specifically, Sir Henry Morgan During the Blockade discussions.
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Re: How Development works

Postby Dmanwuzhere » Sat Dec 22, 2018 3:45 pm

Poor tommy always having to use other mens words due to the fact your mindless rants are as insignificant as my unheard farts and have as much sustenance and are just as rank. :D :D :D
damages or butthurt received in the posting of these words is solely yours and yours alone
if counseling is needed therapist ahben buthert or cryin ferdays is available at the tp kleenex & creme clinic
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Re: How Development works

Postby Lefty » Sat Dec 22, 2018 3:48 pm

Dmanwuzhere wrote:Poor tommy always having to use other mens words due to the fact your mindless rants are as insignificant as my unheard farts and have as much sustenance and are just as rank. :D :D :D


The pen is mightier than the voodoo sword, especially in the forums. Thank you for proving my point so quickly. :x
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