Plantation Manager
Posted: Sat Jul 14, 2018 3:41 pm
This has been mentioned before, so it is not a brand new idea. However, this is a formal discussion.
The Plantation Manager
You will be able to HIRE plantation managers. Every plantation could have 1.
Plantation managers will be generated by the game, slowly, with time. You will be able to hire one directly from the game for a small fee (gold coins) and place him in charge at one of your plantations.
Manager Attibutes
Managers will start with some basic attributes that will improve over time. These attributes will improve parts of your plantation operation. Improvement of these attributes will be related to the actions you make but most importantly time.
List of Attributes:
Man Management
The manager will interfere on your options on acres management and will improve distribution based on his ability, where possible.
Judging Ability
Based on this attribute, your manager will select the weakest and most unhealthy workers whenever you fire workers.
A manager with good attributes on both man management and judging ability, will also improve conditions for remaining workers whenever someone dies.
Knowledge
The more knowledgeable a manager, the better information he will provide in managing your plantation.
Level of Discipline
The higher this attribute, the more focused to the task at hand your workers will be (ie, reduced chance of fires, revolts).
Adaptability
Adaptability will help the manager to improve faster.
Motivation
Managers with motivation, will help your workers to perform better at bad conditions/infrastructure.
Contract/Transfer System
Plantation managers should be a trading asset. Which means that you will be able to sell your managers to other players or buy managers from them through a central marketplace (new one). The specific marketplace will be later used specialized crew as well (future feature).
The Plantation Manager
You will be able to HIRE plantation managers. Every plantation could have 1.
Plantation managers will be generated by the game, slowly, with time. You will be able to hire one directly from the game for a small fee (gold coins) and place him in charge at one of your plantations.
Manager Attibutes
Managers will start with some basic attributes that will improve over time. These attributes will improve parts of your plantation operation. Improvement of these attributes will be related to the actions you make but most importantly time.
List of Attributes:
Man Management
The manager will interfere on your options on acres management and will improve distribution based on his ability, where possible.
Judging Ability
Based on this attribute, your manager will select the weakest and most unhealthy workers whenever you fire workers.
A manager with good attributes on both man management and judging ability, will also improve conditions for remaining workers whenever someone dies.
Knowledge
The more knowledgeable a manager, the better information he will provide in managing your plantation.
Level of Discipline
The higher this attribute, the more focused to the task at hand your workers will be (ie, reduced chance of fires, revolts).
Adaptability
Adaptability will help the manager to improve faster.
Motivation
Managers with motivation, will help your workers to perform better at bad conditions/infrastructure.
Contract/Transfer System
Plantation managers should be a trading asset. Which means that you will be able to sell your managers to other players or buy managers from them through a central marketplace (new one). The specific marketplace will be later used specialized crew as well (future feature).