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Random Events!

PostPosted: Fri Feb 11, 2011 3:50 pm
by Phill
I was thinking that a way of spicing up trading fleets set on a continuous trade route, random events could occasionally occur when travelling from one place to the next.

Not that I ahve any idea how simple or not these will be to implement, here are some suggestions:

- Scurvy or other diseases could hit the fleet, making crew die and disappear
- Storms causing your fleet to hit rocks (loss of cargo or levels down a ship)
- Cannon backfires during a practice run (loss of cannons, crew)
- Treasure map found (gain of money)
- Ancient piratey scrolls found (gain a bonus attribute point for lead ship of the fleet)
- High winds got your boat to its destination extra fast/slow (could be costly if it makes the danger go up!)

...ye get the idea. Not all winners but this sort of random eventing could help keep things interesting. Any opinions, or ideas of events? :)

Re: Events!

PostPosted: Fri Feb 11, 2011 5:45 pm
by Captain Jack
This is a nice idea. Random events can happen generally perhaps and not only in trade routes. We will need to decide more details perhaps such as how "random" these events will be and some limits. Like how many of them you can get per day (or per turns used) and more details on each event of course.

Re: Events!

PostPosted: Wed Feb 16, 2011 10:20 am
by Phill
Captain Jack wrote:This is a nice idea. Random events can happen generally perhaps and not only in trade routes. We will need to decide more details perhaps such as how "random" these events will be and some limits. Like how many of them you can get per day (or per turns used) and more details on each event of course.


'Randomness' perhaps can be linked to how often one is logged in? Maybe every few hundred clicks or something. If there's a good mix of bad with the good then it'd stop people just sitting there with an auto-refresher.

Re: Random Events!

PostPosted: Wed Feb 16, 2011 1:57 pm
by Light
aaa... Can the Random Events raise the ship level up?

Re: Random Events!

PostPosted: Thu Feb 17, 2011 11:59 am
by Captain Jack
We could have 1 random event per day. We could create special thread dedicated to ideas for Random Events. Once we have around 100 of them, we can implement it.

Re: Random Events!

PostPosted: Thu Feb 17, 2011 1:20 pm
by Light
Well, if there is something happen to our fleet could we know that from our News?

Re: Random Events!

PostPosted: Fri Feb 18, 2011 8:43 pm
by Captain Jack
Light wrote:Well, if there is something happen to our fleet could we know that from our News?


Of course!

Re: Random Events!

PostPosted: Sat Feb 19, 2011 5:58 am
by Light
So, When will be random events start? :?:

Re: Random Events!

PostPosted: Sat Feb 19, 2011 1:26 pm
by Captain Jack
We will first need suggestions for events. Once we gather a lot, we can continue with this suggestion. Till then we will create other features in mind.

Re: Random Events!

PostPosted: Mon Feb 21, 2011 1:18 pm
by Phill
A few more suggestions to help things along the way then :)

- You get forced into paying docking fees at a port (lose 5% of money)
- Woodworm! (lose 1 ship level)
- The ship's parrot dies, lowering crew morale (halves ship speed for next journey)
- You re-organise your cannons into a more efficient system (Ship can have an extra cannon on board)
- Giant squid attacks! (Loss of crew)
- One of your admirals takes to pacifism! (Fleet unable to attack for a day)

etc etc etc

I'm sure there's a lot better ideas out there :/