by Sir Henry Morgan » Wed Jan 16, 2019 3:39 pm
I like the concept - I think an estate's primary function is influence, but it should affect as many aspects as possible in the port in which it is located.
The estate is a public display of influence, wealth and power, while the hideout is a private organization used to build power and wealth. They naturally should be intertwined. The affect of an estate is directly related to the port in which it is located.
The following is simply concept and idea, open to more. Here are some of mine:
All players should have access to at least one estate, with the ability to level it up, and with the ability to build more than one in other ports - at a heavy price, of course.
The influence mechanism would be it's fundamental function, focused upon the port in which it is located. It's maximum effect would be based upon it's level, and it's daily effectiveness would be via the mistress/wife. It's effectiveness would be based upon her mood and happiness, as most likely, she would be present upon the estate, entertaining and schmoozing dignitaries and officials of the port. Once at a certain level, a mistress/wife should be able to maintain a no-lose of influence, but would require her to be 100%. If leveled high enough, the mistress/wife should be able to negate the effects of Propoganda and Conspiracy curses, at least to 50%.
In addition, if the estate should enhance the Political Science Technology of the port it occupies, depending upon the level of the estate.
This is a basic idea of the influence factor of the estate. The estate should also add power to a player, in the said port, such as an added bonus to battle such as the Drums of War and Bless Curses if one attacks or defends in the estate port. Influence can be gained or lost in these battles, but I am uncertain as to how much.
Or there can be a means to enhance Academy Technologies in a port where one has an estate. Officer highering, warehouse building, or even battle techs.
An estate should also make it easier to operate the plantation the estate owner has in the same port. Shorter development times, better productivity...
Shipbuilding in a port where one has an estate can have perks (fewer turns, or national bonuses) depending in the level of the estate....
The effectiveness of all enhancements and perks would depend solely upon the mistress/wife at the estate. A wife would have more effectiveness than a mistress.
Additional perks could be applied to flagships and blockades when the port of the estate is involved.
Finally, every estate should have an effect - increase - in the number of tax paying citizens - in the port - a boon to the national treasuries.
As I said, this is a concept, and a brain dump, open to more ideas and ironing out details.