Recent game updates

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Re: Recent game updates

Postby PFH » Thu Jan 31, 2019 6:13 pm

This may not be the relevant topic for what ill say, but flagship should be exclusive to pirates in my own opinion.

Every path should have its benefits over every other path that competes as a said path. Pirates have more battle skills, merchants make more money than all, shipwrighters make ships cheap and fast, as well as making good quality ships at the same time, privateers honing battle skills only a merchant can access to counter pirates to the best of abilities,

Pirate hunters to fight pirates and having similar abilities yet more abilities to counter that of a pirates abilities

Fishermen being able to profit with no trade routes and can provide for themselves. Perhaps voodoo to counter the amount of healthy “wild catch” that the fisherys recieve.

I know i am going off and am not trying to derail.

Overall the message i am delivering within this is yes, pirates should be able to have pirate only perks: ones where only pirates can get these abilities and that are worthwhile. Not gold no no...fighting capabilities! A pirate can make 2 million a day with skirmishes along with max skirmish tech if done right. Piracy was loads of fun for me, but just felt like it was missing pieces. The only real advantage was ship count for piracy. Even then, you still couldnt compete very well without the risk. I do not say lower risk, i say more advantages to piracy should linger around. Fame could be very useful if pirates (those flyig the black) could incorporate abilities based on fame count.
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Re: Recent game updates

Postby sXs » Thu Jan 31, 2019 6:20 pm

That is another disadvantage to being a pirate. Fame calculations are based on total ship count if I remember correctly. Pirates sail fewer ships so not able to make gains in game like a trader or privateer with several hundred ships.
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Re: Recent game updates

Postby PFH » Thu Jan 31, 2019 6:22 pm

If a pirates owns less than 200, then 200 is assumed. This is part of the fame calculations for pirates, which is why i believe this could be tied with fame abilities for pirates.
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Re: Recent game updates

Postby sXs » Thu Jan 31, 2019 6:25 pm

Then how did I lose 15 million game losing 15-20 attacks.

If that is the case then there is a bug in the calculations for fame plunder.

At the tim I had about 35 ships and 20 mill fame. Signed on to 18 events and under 5 mill fame.
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Re: Recent game updates

Postby Dmanwuzhere » Thu Jan 31, 2019 6:29 pm

Clockwork wrote:If a pirates owns less than 200, then 200 is assumed. This is part of the fame calculations for pirates, which is why i believe this could be tied with fame abilities for pirates.



that analysis is very wrong and i have had similar experiences every time i get small so i know the formula does not include the assumption of 200 ships
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Re: Recent game updates

Postby Captain Jack » Thu Jan 31, 2019 6:43 pm

This fame-pirate issue can get on the table and we can find a solution.

In general, I am in favor of sailing on a single ship as a pirate (Pirate Flagship). A ship hard to lose that will get stronger with time. A ship that will be the center of gameplay for the pirate player.

However, we need to track and solve all issues before this can happen.

A Flagship could be as strong as 1 Mow + 2 Sols but not stronger than that. But this should only be the scenario when the Flagship sails alone. We could have buffs activated only when the Flagship sails alone. Even then, a very heavy fleet (we speak on stock ships, no traits taken in mind/60 points, etc -like 1 MoW and 3 SoLs) should beat the strongest flagship.

In essence, we will speak about different rules for Pirate Flagships at all. But we need a way to make this challenging for all players.

For example, there are many trade fleets running with escorts. As you can tell, a Flagship this strong would render such strategies useless. I am in favor of simpler solutions that can take us to the needed objective.
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Re: Recent game updates

Postby sXs » Thu Jan 31, 2019 6:52 pm

Is the fame calculation a bug. I ran a calculation using the formula in plunder help section and I should have lost around 5.5 million game but lost nearly 16 million.

I don’t really care about fame but since it was brought up in discussion I figured I would ask.
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Re: Recent game updates

Postby Black sparrow » Thu Jan 31, 2019 6:58 pm

Here is the fame loss formula:
Code: Select all
Fame Plunder
Formula: (10% of total Fame) / (Number of Ship owned by loser/25) -> Winner loots half of this
For Pirates, as long as they own 200 or less ships, 200 ships are assumed.
Maximum fame loss: 10% of loser's total fame per attack


So, if you have 10M fame and 100 ships, you will lose 250k and attacker will gain 125k.

If he was a pirate instead, it would be 1M/(200/25) = 125k.
He would lose 125k and the attacker would gain 62.5k instead.

I have never tested this though so perhaps CJ can check if there is a bug or not.
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Re: Recent game updates

Postby sXs » Thu Jan 31, 2019 7:02 pm

Black sparrow wrote:Here is the fame loss formula:
Code: Select all
Fame Plunder
Formula: (10% of total Fame) / (Number of Ship owned by loser/25) -> Winner loots half of this
For Pirates, as long as they own 200 or less ships, 200 ships are assumed.
Maximum fame loss: 10% of loser's total fame per attack


So, if you have 10M fame and 100 ships, you will lose 250k and attacker will gain 125k.

If he was a pirate instead, it would be 1M/(200/25) = 125k.
He would lose 125k and the attacker would gain 62.5k instead.

I have never tested this though so perhaps CJ can check if there is a bug or not.


Those were the numbers I came up with as well. Put it in an excel spreadsheet and calculated for the 18 attacks. I lost 3 times the amount I should have lost.
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Re: Recent game updates

Postby PFH » Thu Jan 31, 2019 7:13 pm

Dmanwuzhere wrote:
Clockwork wrote:If a pirates owns less than 200, then 200 is assumed. This is part of the fame calculations for pirates, which is why i believe this could be tied with fame abilities for pirates.



that analysis is very wrong and i have had similar experiences every time i get small so i know the formula does not include the assumption of 200 ships

Read the fame help guide. Says 200 ships is assumed when under 200. Only when a pirate, not under a flag that isnt the black.
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