PhoenixKnight wrote:While I am for most of your suggestions, I think we need to give nations similar powers as the guilds where rule breakers can also be kicked out.
More often than not, things are done for the guilds that drag nations to it
Off topic for the post subject, but I do have a thought on the subject none the less...
I am in agreement, but how to do it in a way that prevents abuse is the question. I would not want to see a situation where a few players lock up a nation and only let the players in that they want there.
I would think that it should be easy for anyone to join a nation and difficult to remove/deport them (as I understand it currently is not easy to do);
BUT, I would think that a nation should have the ability to ban a player that has been successfully deported from a nation.
Perhaps the process by which an active player is deported could be improved? We have not had to do that yet, so I am not sure how the process works entirely.