(Uncommon) Large Nets

All approved cards can be found here

Vote for voodoo details!

Make it uncommon: stack 3 times
0
No votes
Make it common: stack 3 times
0
No votes
Make it common: no stacking
4
29%
Make it uncommon: no stacking
0
No votes
This might be too weak, make it affect more than 1 fleet
10
71%
Other... post your awesome idea
0
No votes
 
Total votes : 14

(Uncommon) Large Nets

Postby Nicholi » Thu Aug 25, 2016 10:17 pm

5 Turns

Cast on fleet

Duration: 24 hours

Stack: 3

Doubles fishing rate of all ships in fleet. Instead of filling 5 cargo slots at a time each ship fills 10 cargo slots in the same amount of time.

I think this would be extremely profitable coupled with Potato Party.
Last edited by Nicholi on Fri Aug 26, 2016 5:49 pm, edited 2 times in total.
User avatar
Nicholi
 
Posts: 66
Joined: Wed Apr 13, 2016 9:30 pm

Re: (Uncommon) Large Nets

Postby Malachi Constant » Thu Aug 25, 2016 10:32 pm

+1
User avatar
Malachi Constant
 
Posts: 308
Joined: Thu Mar 21, 2013 3:29 pm

Re: (Uncommon) Large Nets

Postby DezNutz » Thu Aug 25, 2016 10:40 pm

+1
I'm only here for Game Development and Forum Moderation.

If you see a forum rule violation, report the post.
User avatar
DezNutz
Players Dev Team Coordinator
 
Posts: 7073
Joined: Sat Oct 24, 2015 4:51 pm
Location: United States of America

Re: (Uncommon) Large Nets

Postby Bmw » Fri Aug 26, 2016 2:19 am

+1 would be nice to have during war time
User avatar
Bmw
 
Posts: 1535
Joined: Sun Mar 20, 2016 2:43 am

Re: (Uncommon) Large Nets

Postby Grimrock Litless » Fri Aug 26, 2016 12:41 pm

Here we go, South India Company.

Now, we just need north.
"Got ya."
User avatar
Grimrock Litless
 
Posts: 2591
Joined: Thu Aug 13, 2015 2:50 pm
Location: Under the sea, in a submarine!

Re: (Uncommon) Large Nets

Postby Shadowood » Fri Aug 26, 2016 1:28 pm

Wouldn't you then gain danger on all your fishing routes?
I don't fear death. I look forward to it with great anticipation. For then I will met God face to face and let him know that I stole his Man of War!!!
User avatar
Shadowood
Fantasy Draft Deity
 
Posts: 4080
Joined: Mon Feb 08, 2016 5:40 am

Re: (Uncommon) Large Nets

Postby Bmw » Fri Aug 26, 2016 1:39 pm

You might but fishing is a bit easier then trading during war time
User avatar
Bmw
 
Posts: 1535
Joined: Sun Mar 20, 2016 2:43 am

Re: (Uncommon) Large Nets

Postby Nicholi » Fri Aug 26, 2016 1:40 pm

Shadowood wrote:Wouldn't you then gain danger on all your fishing routes?


Only if the rate that the ships fill is less than an hour. The fastest filling ship is a large frigate which takes 4.6 hours to fill normally and with this card it would take 2.3

It may cause some danger to build up if you had multiple FoJ/Hostile Natives on you
User avatar
Nicholi
 
Posts: 66
Joined: Wed Apr 13, 2016 9:30 pm

Re: (Uncommon) Large Nets

Postby Nicholi » Fri Aug 26, 2016 1:45 pm

Bmw wrote:You might but fishing is a bit easier then trading during war time


Fishing is also great for beginners because they don't have to invest in buying goods to trade, and they don't have to worry about their war fleet being to weak for plundering. Even with just their beginning cutter/howker/sloop a beginner can make a good income to get them started, and this card would help boost that for them.
User avatar
Nicholi
 
Posts: 66
Joined: Wed Apr 13, 2016 9:30 pm

Re: (Uncommon) Large Nets

Postby Nicholi » Fri Aug 26, 2016 5:50 pm

Edited original post with a stack option. Obviously this would be risky but if you feel pretty safe and pay close attention to how fast your ships are filling it should be fine.
User avatar
Nicholi
 
Posts: 66
Joined: Wed Apr 13, 2016 9:30 pm

Next

Return to Approved Cards

cron