Id like to propose the cargo plunder be redone. Not out of what was stolen but its loss of function from a minimum ransom being taken. Let me explain.
If the gc ransom isnt fulfilled, then cargo needs to fulfill this by the minimum.
40 gold bars translated into gc to cover 9k gc ransom seems very excessive to cover the gc ransom lost.
Possible comments from this include making ship stealing harder. False. Rotten cargo a ship and empty its entire coffer of gold bars. If the fleet was ambushed u have access to all fleet IDs. Only 6 extra turns to spend on clearing cargo bays.
Also another rebuttal for this: ship thieves take time to prepare for attacks like these so if one doesnt have 6 extra turns to empty a fea tails then they didnt prepare properly.
Thoughts on this?