Page 1 of 3

Annex (Rare)

PostPosted: Mon Sep 26, 2016 5:49 pm
by Donald Trump
Turns - 3
Max cast per 24 hours - 5
Only level 1s can be sent
When hit, ship is sunk regardless of howmany ships target player owns.

A reverse of Commandeer

Gifts target ship to player.

I see this card interesting for it could work for trading ships, as well, pirate strategy.

Re: Annex (Rare)

PostPosted: Mon Sep 26, 2016 5:52 pm
by PhoenixKnight
I don't get how different it is from commandeer

Re: Annex (Rare)

PostPosted: Mon Sep 26, 2016 5:54 pm
by Donald Trump
PhoenixKnight wrote:I don't get how different it is from commandeer



It would be a strategy card for a pirate. If there are no more fleets to hit. They gift a ship + ravage + hit.

As well, a fill in for commandeering, another way to trade ships.

Re: Annex (Rare)

PostPosted: Mon Sep 26, 2016 6:07 pm
by Shadowood
I feel "gifting" ships is not the best idea for the game. Yes there are ways to do it currently, but you need the proper voodoo. I see this card could be abused in gifting new members ships or returning players with ships. I don't feel this is how the game should be played. Most/All of what you do in the game should be earned.

-1

Re: Annex (Rare)

PostPosted: Mon Sep 26, 2016 6:10 pm
by Donald Trump
Shadowood wrote:I feel "gifting" ships is not the best idea for the game. Yes there are ways to do it currently, but you need the proper voodoo. I see this card could be abused in gifting new members ships or returning players with ships. I don't feel this is how the game should be played. Most/All of what you do in the game should be earned.

-1


There are limitations.... And they are quite stern, that if you gave to new members, then it wouldn't be so much. As well, you can gift unlimited gold, and gold buys credits, which buys voodoo which gives resources and turns and everything needed to make a ship as well.

Re: Annex (Rare)

PostPosted: Mon Sep 26, 2016 6:14 pm
by PhoenixKnight
Ramen noodles wrote:
PhoenixKnight wrote:I don't get how different it is from commandeer



It would be a strategy card for a pirate. If there are no more fleets to hit. They gift a ship + ravage + hit.

As well, a fill in for commandeering, another way to trade ships.


No pirate would really do that. As an old player, I might give a ship to someone via commandeer or as a shipbuilder I can sell a ship with specific attributes but the way you are suggesting it make no sense to me.

Re: Annex (Rare)

PostPosted: Mon Sep 26, 2016 6:18 pm
by Donald Trump
PhoenixKnight wrote:
Ramen noodles wrote:
PhoenixKnight wrote:I don't get how different it is from commandeer



It would be a strategy card for a pirate. If there are no more fleets to hit. They gift a ship + ravage + hit.

As well, a fill in for commandeering, another way to trade ships.


No pirate would really do that. As an old player, I might give a ship to someone via commandeer or as a shipbuilder I can sell a ship with specific attributes but the way you are suggesting it make no sense to me.



Say a person is at 400k gold, and you wish to raid their 4 lvl 10 SoTLs + 1 Cutter fleet.

So you gift them 5 lvl 1 solts and then ravage them. Causing them to lose 74.2k gold per hit on the sotl.

Re: Annex (Rare)

PostPosted: Mon Sep 26, 2016 6:20 pm
by PhoenixKnight
Ramen noodles wrote:Say a person is at 400k gold, and you wish to raid their 4 SoTL + 1 Cutter fleet.

So you gift them 5 lvl 1 solts and then ravage them. Causing them to lose 74.2k gold per hit on the sotl.


And how much did it cost you to build/acquire those 5 SOTL? The ROI sucks!

Re: Annex (Rare)

PostPosted: Mon Sep 26, 2016 6:22 pm
by Donald Trump
PhoenixKnight wrote:
Ramen noodles wrote:Say a person is at 400k gold, and you wish to raid their 4 SoTL + 1 Cutter fleet.

So you gift them 5 lvl 1 solts and then ravage them. Causing them to lose 74.2k gold per hit on the sotl.


And how much did it cost you to build/acquire those 5 SOTL? The ROI sucks!



That matters on howmuch there is to plunder. 20 credits per level 1 sotl. That is 100 credits. 1 level 10 SOTL = 100 credits (if its 60 points, that is a ROI right there, 300 credits). 4 = 400 credits. 300 credits profit. But of course, this is a brief explaination, not factoring in other voodoo used, as well if there are more fleets to plunder.

Re: Annex (Rare)

PostPosted: Mon Sep 26, 2016 6:26 pm
by Shadowood
So you want to use this card not for helping players, but use it offensively? "Gift" a player a SOLT, then Ravage it so you can drain their treasury fast? Boy that is some "gift"

If that is your intent, than this is a -1000. Why would they put such an abusive card in the game? Way to OP.

Again, if I am understanding you right...