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Voodoo Card - Deflect

PostPosted: Wed Jun 08, 2016 2:00 am
by Donald Trump
Voodoo Name - Deflect
Rarity - Rare
Turns - 10
Target - Targeted Player's Active Voodoo, Single Voodoo

Description - If the targeted player has harmful voodoo cast upon himself/herself, the castor can take on the targeted player's harmful active voodoo, and remove the harmful voodoo from the targeted player.

Re: Voodoo Card - Deflect

PostPosted: Wed Jun 08, 2016 2:25 am
by Anduin
cool

Re: Voodoo Card - Deflect

PostPosted: Wed Jun 08, 2016 2:53 am
by DezNutz
Ramen noodles wrote:Voodoo Name - Deflect
Rarity - Rare
Turns - 10
Target - Targeted Player's Active Voodoo, Single Voodoo

Description - If the targeted player has harmful voodoo cast upon himself/herself, the castor can take on the targeted player's harmful active voodoo, and remove the harmful voodoo from the targeted player.


Why would anyone want the effects of harmful offensive voodoo deflected on themselves? I could see someone "stealing" the effects of another player's mindbar, but offensive voodoo?

Re: Voodoo Card - Deflect

PostPosted: Wed Jun 08, 2016 3:26 am
by Slindur
Ramen noodles wrote:Voodoo Name - Deflect
Rarity - Rare
Turns - 10
Target - Targeted Player's Active Voodoo, Single Voodoo

Description - If the targeted player has harmful voodoo cast upon himself/herself, the castor can take on the targeted player's harmful active voodoo, and remove the harmful voodoo from the targeted player.



-1

This is WAY too overpowered. There are purifies and serenities that can take off voodoo from someone, and this would greatly diminish their usefulness. I can see this card also being used in a milking way with newer players with not much too lose taking the heat of more experienced players with a lot to lose.

Slindur

Re: Voodoo Card - Deflect

PostPosted: Wed Jun 08, 2016 3:28 am
by not a pirate
I agree with Slindur. -1

Re: Voodoo Card - Deflect

PostPosted: Wed Jun 08, 2016 3:47 am
by Donald Trump
Slindur wrote:
Ramen noodles wrote:Voodoo Name - Deflect
Rarity - Rare
Turns - 10
Target - Targeted Player's Active Voodoo, Single Voodoo

Description - If the targeted player has harmful voodoo cast upon himself/herself, the castor can take on the targeted player's harmful active voodoo, and remove the harmful voodoo from the targeted player.



-1

This is WAY too overpowered. There are purifies and serenities that can take off voodoo from someone, and this would greatly diminish their usefulness. I can see this card also being used in a milking way with newer players with not much too lose taking the heat of more experienced players with a lot to lose.

Slindur


There are multiple cards that do the same function, but have different features. The card is rare, thus there would not be much out. How would this card diminish the usefulness of other cards? I am sure that people would still keep Serenity and Purifies.

Re: Voodoo Card - Deflect

PostPosted: Wed Jun 08, 2016 4:03 am
by Sir Henry Morgan
-1

This card is as Slindur as stated - it would be highly abused.

Re: Voodoo Card - Deflect

PostPosted: Wed Jun 08, 2016 4:04 am
by Bmw
someone using multi accounts would love this because they could throw all there bad voodoo on there secondary account -1

Re: Voodoo Card - Deflect

PostPosted: Wed Jun 08, 2016 4:28 am
by Grimrock Litless
You know, I had one voodoo idea that is kind of the same, but that is a legendary.