Frozen Sea

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+1
0
No votes
-1
5
100%
 
Total votes : 5

Re: Frozen Sea

Postby Grimrock Litless » Sat May 07, 2016 4:59 pm

Extend the current journey of that fleet by 1 hours, a maximum of 3 can be cast on a fleet on the first day.
The next day, only 2 can be cast, the day after that, only 1 can be cast.Continue after the 3rd day will stay being 1 cast.
[Player Limit, 1st day(12 cast), 2nd day(10 cast), 3rd day and after that(6 cast)]
This resets after each week.
If the target fleet in not moving, all ships in the fleet will take 1% damage multiply by X, where as X is every 1 turn invested.(With a max of 10X)

Edit to the cast limit was made, please give me your opinion.

Added player cast limit.
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Re: Frozen Sea

Postby Grimrock Litless » Sun Jun 12, 2016 3:52 pm

Guluere wrote:Name : Frozen Sea
(common)
(5 turns)


Extend the current journey of that fleet by 1 hours, a maximum of 3 can be cast on a fleet every day.
The next day, only 2 can be cast, the day after that, only 1 can be cast.Continue after the 3rd day will stay being 1 cast.
[Player Limit, 1st day(12 cast), 2nd day(10 cast), 3rd day and after that(6 cast)]
This resets after each week.
If the target fleet in not moving, all ships in the fleet will take 1% damage multiply by X, where as X is every 1 turn invested.(With a max of 10X)


------------------------------------------------------------------------------------------------------------------------------------------------------

Opinions are welcome.
Here is what it does in words.
:- Delay ship from coming, may damage target fleet.


8th May 2016, edited the cast limit.

12 June 2016, Added a poll.

12 June 2016, Added a maybe artwork for it,Image


Added a poll, a artwork and this is also a bump.
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Re: Frozen Sea

Postby DezNutz » Mon Jun 13, 2016 12:12 am

So when did the Caribbean get glaciers, icy waters, below freezing temperatures, and snow?

-1 Seems like a waste, there is already voodoo that exists that has similar effects.

The voodoo "Control the Skies" already slows ships by 10% with an option of 5 stacks for a total of 50% speed reduction for all fleets of the target player.
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Re: Frozen Sea

Postby Grimrock Litless » Thu Jun 16, 2016 11:55 am

DezNutz wrote:So when did the Caribbean get glaciers, icy waters, below freezing temperatures, and snow?


Its a VOODOO, nothing odd about that.
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Re: Frozen Sea

Postby DezNutz » Thu Jun 16, 2016 2:37 pm

Guluere wrote:
DezNutz wrote:So when did the Caribbean get glaciers, icy waters, below freezing temperatures, and snow?


Its a VOODOO, nothing odd about that.

It would make more sense if you said the ship got lost in the Bermuda Triangle.
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