Name: Lazy Harbormaster
Rarity: Uncommon
Type: Enchantment
Target: Player
Casting Turns: 8
Duration: 24 hours
Stackable: Yes. Twice
Effect: Approaching Port & Docking takes an additional 5 minutes.
Shadowood wrote:Interesting idea. Don't know if it is needed since we have "Control Skies" voodoo.
What are you trying to accomplish with this that Control Skies doesn't do?
DezNutz wrote:Shadowood wrote:Interesting idea. Don't know if it is needed since we have "Control Skies" voodoo.
What are you trying to accomplish with this that Control Skies doesn't do?
Control the Skies, Favorable Winds, and Flying Dutchman control ship speed. One slows down, one speeds up, and one is instant; however, they all must Dock at the port when they arrive. During that time, you fleet is unavailable to all activity. You can't remove cargo or add new cargo. You can't remove or add new ships to the fleet. You can't send it to a new destination. This voodoo effectively extends the time your fleet is unavailable.
If used correctly, one could cast on a player that has gold bar fleets and effectively make those fleets sitting ducks for skirmishes for up to 10 mins.
William one eye wrote:+1 as is - this is an variation that might make it even more useful
as described this only affects inbound fleets, I would suggest that if this is cast on a fleet already loading it has the same delay but on departure, and in this instance the cargo at risk is the cargo shipping not the cargo being delivered.
so one could hit fleets arriving on the gossip page or if timed correctly possibly hit fleets loading for departure and catch them on the way out. That would give you more options on target cargo.
Dutchman could also be used w as an offensive card with this card to move a fleet to port for skirmish.