Haron wrote:Interesting concept, Stan. Please elaborate!
That concept was already suggested so is one where the power to attack a port.
Haron wrote:Interesting concept, Stan. Please elaborate!
Haron wrote:Interesting concept, Stan. Please elaborate!
Stan Rogers wrote:Haron wrote:Interesting concept, Stan. Please elaborate!
Well, quite simple really. Citizens are treated like cargo except they do not live in warehouses and 'stock' available is dependant upon current influence in any port.
After all, these citizens will happily jump on to your boat as crew and most players have far more citizens than they have crew requirements.
It would add another aspect to the game but not necessarily be profit driven.