Page 1 of 1

[LP] Sea monsters - canons during battle (Small)

PostPosted: Mon Sep 30, 2013 6:18 am
by Azzkikr
I am a newbie here, and for a few days am trying to complete the title promotion missions.Now i had to fight a group of sea monsters which had cannons on them!Yes, thats what it says in the battle reports at several places- that the sea monster fires its cannons, blazing light comes from the portside of the monster, and such. Now isn't this weird, and be fixed? :?:

Re: Biological cannons?!

PostPosted: Mon Sep 30, 2013 6:30 am
by Rolando
Perhaps the Sea Monster lashes your ship with its tail or gouges your hull with its teeth. Good Eye for detail, surprised that went unnoticed so long.

Re: Biological cannons?!

PostPosted: Mon Sep 30, 2013 8:02 am
by Raz Al Ghul
Perhaps it is not a sea monster at all, lets not forget Captain Nemo and his amazing ship that could sail under the sea sinking many a ship, all because of a personal vendetta he had.

Re: Biological cannons?!

PostPosted: Mon Sep 30, 2013 1:52 pm
by Captain Jack
We don't have plans to write a different engine for sea monsters (3 different in total number). They do use the same battle engine that is used for ship to ship battle.

Re: Sea monsters - canons during battle

PostPosted: Mon Sep 30, 2013 5:21 pm
by MAjesty
just a suggestion, why not just make the battle screen read "Tentacles" or better yet something that sounds cooler, that just functions on the same battle engine, but makes a little more sense then sea monsters that fight with cannons?

Re: Sea monsters - canons during battle

PostPosted: Mon Sep 30, 2013 5:35 pm
by Captain Jack
That's a great idea actually ;)
Still we need to rewrite some parts (like broadside) etc but it is not that big deal. I will approve it.

Re: Sea monsters - canons during battle

PostPosted: Wed Oct 02, 2013 11:05 am
by MAjesty
Captain Jack wrote:That's a great idea actually ;)
other stuff i didn't pay as much attention to. I will approve it.