[LP] Sea monsters - canons during battle (Small)

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[LP] Sea monsters - canons during battle (Small)

Postby Azzkikr » Mon Sep 30, 2013 6:18 am

I am a newbie here, and for a few days am trying to complete the title promotion missions.Now i had to fight a group of sea monsters which had cannons on them!Yes, thats what it says in the battle reports at several places- that the sea monster fires its cannons, blazing light comes from the portside of the monster, and such. Now isn't this weird, and be fixed? :?:
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Re: Biological cannons?!

Postby Rolando » Mon Sep 30, 2013 6:30 am

Perhaps the Sea Monster lashes your ship with its tail or gouges your hull with its teeth. Good Eye for detail, surprised that went unnoticed so long.
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Re: Biological cannons?!

Postby Raz Al Ghul » Mon Sep 30, 2013 8:02 am

Perhaps it is not a sea monster at all, lets not forget Captain Nemo and his amazing ship that could sail under the sea sinking many a ship, all because of a personal vendetta he had.
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Re: Biological cannons?!

Postby Captain Jack » Mon Sep 30, 2013 1:52 pm

We don't have plans to write a different engine for sea monsters (3 different in total number). They do use the same battle engine that is used for ship to ship battle.
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Re: Sea monsters - canons during battle

Postby MAjesty » Mon Sep 30, 2013 5:21 pm

just a suggestion, why not just make the battle screen read "Tentacles" or better yet something that sounds cooler, that just functions on the same battle engine, but makes a little more sense then sea monsters that fight with cannons?
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Re: Sea monsters - canons during battle

Postby Captain Jack » Mon Sep 30, 2013 5:35 pm

That's a great idea actually ;)
Still we need to rewrite some parts (like broadside) etc but it is not that big deal. I will approve it.
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Re: Sea monsters - canons during battle

Postby MAjesty » Wed Oct 02, 2013 11:05 am

Captain Jack wrote:That's a great idea actually ;)
other stuff i didn't pay as much attention to. I will approve it.
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