Expedite Fleet Turns (Small)
Posted: Mon Mar 06, 2017 1:29 pm
I want to suggest making how many turns to use to help fleet reach destination more flexible.
Just like you can choose how many turns to use to expedite building and research, can we make use X turns to expedite fleet or use Y to make it reach destination?
Just like you can choose how many turns to use to expedite building and research, can we make use X turns to expedite fleet or use Y to make it reach destination?