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Bounty Curses suggestion (Small)

PostPosted: Fri Mar 11, 2016 5:16 am
by Juicypotato
I notice most of the offensive curses are put on the board but a few of them aren't. Too make things a little bit more intense i hope you can put the sabotage card in the bounty feature. The pirates tales, public relationships, and official list of demand cards could also be in there as well.As doing some bounty hunting on the side I hope i can get some more payouts with more people wanting to use this new awesome feature. I'd like to give a shout out to the best bounty hunters in the game as of right now. Tom Lowe, Skyhawk, and Jack Aubrey. They've done very well and have made lots of gold with this feature. Hopefully bounties will start some wars and even more chaos will ensue.

Re: Bounty Curses suggestion

PostPosted: Tue Mar 15, 2016 12:12 am
by Juicypotato
I still would like some input of what you guys think especially bounty hunters.

Re: Bounty Curses suggestion

PostPosted: Mon Jan 07, 2019 7:58 pm
by DezNutz
+1 Approve.

The list of voodoo curses available for bounties is limited and while there have been other suggestions to expand it, most of those were in relation to adding all types of voodoo or voodoo that was beneficial in nature.

I think Sabotage is an excellent idea to add to the bounties. I also think port related voodoo such as Black Death, Conspiracy, and Propaganda could be included in bounties.

While taking fame isn't necessarily a bad thing, I think that placing a bounty on one's fame is legitimate, so Pirate Tales and Public Relationships is an expansion that I also agree with.

Official List of Demands actually makes sense to be on the list. Destroying the cargo in another player's warehouse. Although I could see issues with it being implemented without someone trying to cheat it.

Re: [Review] Bounty Curses suggestion

PostPosted: Tue Jan 08, 2019 6:03 pm
by PFH
+1 Approve

Re: [Review] Bounty Curses suggestion

PostPosted: Fri Jan 11, 2019 6:36 pm
by Banger
+1 approve

Re: [Review] Bounty Curses suggestion

PostPosted: Fri Jan 11, 2019 11:57 pm
by Shadowood
+1

Bounties shouldn't be limited IMO.

If I want to pay someone to cast "xxxxxx" curse, that curse should be available to me.

Re: [Review] Bounty Curses suggestion

PostPosted: Sat Jan 12, 2019 5:03 am
by DezNutz
Shadowood wrote:+1

Bounties shouldn't be limited IMO.

If I want to pay someone to cast "xxxxxx" curse, that curse should be available to me.



I personally agree, however, anything that isn't detrimental isn't a bounty by definition. If bounties were called for instance Contracts For Hire, or something similar, then all voodoo curses would be applicable.

Re: [Review] Bounty Curses suggestion

PostPosted: Fri Feb 01, 2019 12:27 am
by Hawk
In my opinion, not every negative voodoo cards needs to be bounty-able. Will stay at -1 for my vote.

Re: [Review] Bounty Curses suggestion

PostPosted: Fri Feb 01, 2019 6:56 am
by DezNutz
Hawk wrote:In my opinion, not every negative voodoo cards needs to be bounty-able. Will stay at -1 for my vote.


I agree that not every negative card should be a bounty. However, some of the cards provided are definitely worthy of being on a bounty. Sabotage, Propaganda, & Official List of Demands should be applicable to bounties as they directly effect the player.

Re: [Review] Bounty Curses suggestion

PostPosted: Fri Feb 01, 2019 2:04 pm
by Dejanira
-1

I'd prefer a different way to improve the Bounty mechanism: to allow Guilds and Nations to start Bounties.

And also something to avoid cheap Bounties. I made a proposal in this direction.