Advance trade route settings (Small)

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Advance trade route settings (Small)

Postby Ziggfried » Mon Aug 17, 2015 7:15 am

a preset that would let u store specific # of goods and sell the rest.
exspamle: store 300/ sell 300

this would let new players the ability to store some res to build ships and still make a little profit to keep building
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Re: Advance trade route seting

Postby Lusyfr » Sun Dec 13, 2015 5:52 pm

smart one ;)
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Re: Advance trade route seting

Postby Most Lee Harmless » Sun Dec 13, 2015 6:01 pm

Aye, a useful feature indeed : you can work-around it for now by doubling up the route : so, for example : run Aiora to Tzogos in slots 1/2 selling both ends, then run it again in slots 3/4 but store the iron in Aiora (assuming its your main warehouse) :that way you can make some profit and also store some .
-1 : Move to archive.
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Re: Advance trade route seting

Postby Nikita » Tue Dec 15, 2015 9:13 am

Hi all.
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Re: Advance trade route seting

Postby Dejanira » Sun Dec 20, 2015 1:20 pm

+1
I like it.
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Re: Advance trade route seting

Postby Big Brother » Sun Dec 20, 2015 2:35 pm

+1 Very Good Idea, relatively simple to code as well can use some elements of the existing Store in WH function
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Re: Advance trade route seting

Postby Sebena » Sun Dec 20, 2015 2:51 pm

I relised that I didn't comment I like this idea +1
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Re: Advance trade route seting

Postby Mrrpancakes » Sun Dec 20, 2015 8:05 pm

I really like this idea, better than having to use multiple fleets for trading and gathering
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Re: Advance trade route seting

Postby DezNutz » Sat Dec 15, 2018 2:05 am

While the root idea of this is excellent, I think that this suggestion falls short of what it could be. There are a lot details that could be worked out into a single suggestion based on this idea. Leaving it as is, when we can get a more comprehensive suggestion is unnecessarily wasteful of time and effort.

The root idea is to be able to manage cargo.

I should be able to decide more than just store all and sell all . I should be able to do both in a single transaction. (What is being asked here)

This is turns leads to the idea of multiple resources in a fleet. I can drop off x, fill y, then at the next port drop off x and y and fill z.

This leads to specific loads. I can pick up # of x and # of y (Doesn't necessarily have to fill fleet). Drop off # of x, load # of z and v. etc, etc.

There is quite a bit that can be done off the root idea. Having a comprehensive suggestion on the root idea is better than here is part A, then lets suggest part B sometime later (if ever).

Thorough Suggestions are a must.

I vote to move to discussion to come up with a more comprehensive and thorough suggestion.
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Re: [Review] Advance trade route settings

Postby Banger » Sat Dec 15, 2018 7:16 pm

Vote move to discussion to complete the idea
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