Port Blockades (Large)

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Re: Port Blockades

Postby Shadowood » Sun Oct 29, 2017 2:50 am

So what other ideas besides all ships lost do you have?

I see a great feature that just needs some fine tuning. I 100% agree with you that both sides deserve something but I don’t think those somethings need to be the same thing. Attackers get X, defenders get Y. But X and Y should be close to equal in value.
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Re: Port Blockades

Postby Most Lee Harmless » Sun Oct 29, 2017 2:56 am

Sir Henry has offered up alternatives to total loss which I find reasonable and worthy of discussion. The prize metrics can be argued over, its the principle I argue for now.

Its way easy to see the mechanics from just one side : it has to be reasoned from both viewpoints : Would I want to attack under them? Would I want to defend under them? For we dont know which side we may be on, down the road, for its likely we will all end up doing both sooner or later.

We also have to consider this : why would anyone come to join us, in attack or defence? It's set up so they can ; our allies, our friends, interested bystanders, whatever ; so, whats their reward? Goodwill? A new hat?
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Re: Port Blockades

Postby sXs » Sun Oct 29, 2017 3:04 am

If you put ships into the equation it needs to be on both sides as well. It can not be one-sided this way either. This would kill it before implemented. Initiator is already placing a MoW at risk. For some, this is the biggest prize in the game. The MoW may not be won during the blocked battle as it is now, but simply pulling out of the marina puts it at risk. On top of that, the 180 danger the MoW incurs from the blockade puts it at greater risk.

Now that may not seem as that big of a deal to a trader, but it is to a lot of us that would consider attempting a blockade. Right now I see no risk to anyone except the attackers. Traders can simply re-route, and those that do not see a point can simply choose not to participate. All the risk is on the initiator side as it is. With risk should come reward.

I see Daniks point as invalid because he can simply choose not to participate as can every one else. Or once initiated he can choose to sit like a vulture, for the blockade to end, and try and plunder the MoW. What bigger prize could there be to a trader than the plunder of a MoW from a pirate or privateer that dare attempt such an action.

Otherwise choose to ignore it and go on his merry way.
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Re: Port Blockades

Postby sXs » Sun Oct 29, 2017 3:04 am

Tell me where is the risk to anyone but the initiator.
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Re: Port Blockades

Postby Most Lee Harmless » Sun Oct 29, 2017 3:08 am

Feniks, that IS my point !

The defender has no reason to defend so, who are your great MoW's going to fight? Is that the end game you desire, a walk-over? I doubt that so, apart from dragging the defenders there screaming by enforced action, why should they even bother to notice your blockade is out there?

No traders will send fleets to fight you, its not their port, they'll get their wood or whatever elsewhere : why should they put war fleets into a fight which offers no reward? The port owners, why should they fight you? To defend the traders who wont fight for them? So, again, who is going to fight your MoW? And for why?

The attacker must have some prize to reward their risk putting those fleets into danger : But so must the defender for putting theirs into danger too.
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Re: Port Blockades

Postby sXs » Sun Oct 29, 2017 3:08 am

Shadowood wrote:So what other ideas besides all ships lost do you have?

I see a great feature that just needs some fine tuning. I 100% agree with you that both sides deserve something but I don’t think those somethings need to be the same thing. Attackers get X, defenders get Y. But X and Y should be close to equal in value.


I disagree. As per Daniks own point, the defender risks nothing of real value in it, and as such should not get reward. Unless he is willing to risk just as much as the Initiator. If the Initiator need to bring out a MoW then the Defending Admiral should be required to do the same.
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Re: Port Blockades

Postby sXs » Sun Oct 29, 2017 3:09 am

Danik wrote:Feniks, that IS my point !

The defender has no reason to defend so, who are your great MoW's going to fight? Is that the end game you desire, a walk-over? I doubt that so, apart from dragging the defenders there screaming by enforced action, why should they even bother to notice your blockade is out there?


Then risk comes from simply taking them out of the Marina and getting them parked back in the marina while the fleet has 180 danger. Do you not see that as a risk?
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Re: Port Blockades

Postby sXs » Sun Oct 29, 2017 3:11 am

I agree there should be incentive but the risk also needs to be equal.
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Re: Port Blockades

Postby Most Lee Harmless » Sun Oct 29, 2017 3:19 am

Feniks wrote:I agree there should be incentive but the risk also needs to be equal.


Agreed : but again I ask, why should the defends suffer that equal risk? They dont need to. They can just ignore you. back we come to it : why will defends put power fleets up against an attacker? for what gain? They take the risk for what, to make their losses a bit smaller? Why bother, pay the losses and move on.. isnt that the mantra for farming merchants? Well, here it comes to bite you back.
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Re: Port Blockades

Postby sXs » Sun Oct 29, 2017 3:22 am

Respect given, but the suggestion of both you and SHM of ships sacrifice only on the attackers side means this would be killed before implemented.



I still think the attackers should have to pay some sort of deposit upfront. If blockade is successful it is returned minus a fee of some sort. If Unsuccessful it is split between defenders based on the damage dealt mechanism laid already laid out. This addresses your point "why should the defenders risk"

To me that seems the fair and equitable solution, at least initially.
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