Dejanira wrote:Nice idea.
My question is: why sailing west from Kanoni one does't reach Chalkos?
Meliva wrote:My logic on why you can't circumnavigate the map is because Avonmora isn't the whole world, just a part of it-like the Caribbean of our world. I mean what planet only has 21 ports (granted these are ports with billions of people so there is that)
But yeah I think naming the landmasses and waters would be a good idea and a lot of fun. I've named some of them in the roleplays already, but I won't mind if the community votes or decides on a different name for anything.
Magnus the red wrote:Meliva wrote:My logic on why you can't circumnavigate the map is because Avonmora isn't the whole world, just a part of it-like the Caribbean of our world. I mean what planet only has 21 ports (granted these are ports with billions of people so there is that)
But yeah I think naming the landmasses and waters would be a good idea and a lot of fun. I've named some of them in the roleplays already, but I won't mind if the community votes or decides on a different name for anything.
The game tells you that at the beginning
Clockwork wrote:I came up with a few ideas for adding more geography to our map, and want to see what you guys think.
I believe adding names to some of our map will make it more fun to roleplay and could encourage to shipwreck in different places rather than literally at the ports. All of the traffic going to port to shipwreck seems to make it packed tight with ships at such ports.
Here is the map:
What do you guys think?
Sorry if everyone cant see the right side of the map (mobile users may have this issue.) The sea mass on the right toward chalkos and above psaral is Predator’s End.