Currently, players choose their nation on initial sign up, and choose their guild once they begin game play. Many players pick inactive nations. The game is dominated by 5 or 6 nations. Is there a way we could incorporate a nation recruiting aspect? I know we can auto send greeting to new players via messaging options, but this only occurs after new players have chosen their nation. Yes I know they can change nations at any time, but it would seem to me that if they were able to start off the game with active nations they would be more inclined to stay.
Gameplay is set up to encourage a players growth within a nation.
Ports are controlled by nations, not guilds.
Laws are set up by nations not guilds.
Hostility is based on nation not guild.
It would seem to me that nations should garner a bit more focus in development starting with the equal ability to recruit, otherwise Spain and Egypt will forever dominate the landscape.