[Resolved] Instant travel - Too many turns

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[Resolved] Instant travel - Too many turns

Postby Ticktock » Sun Oct 06, 2013 10:22 am

You do not have enough turns to command an immediate move. You need 116427

To move 1 sloop that is 20 minutes away from port? You must be high.
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Re: Instant travel - Too many turns

Postby Captain Jack » Sun Oct 06, 2013 1:06 pm

Can you provide more data? Like crew count? Have you lost crew during the upkeep perhaps? What happened eventually?
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Re: Instant travel - Too many turns

Postby R0nnie » Sun Oct 06, 2013 1:35 pm

has happened to me thrice. in fact it happened just now have a look at the port battle at aiora between me and stenley roise . i plundered his brig but it shows the SHIP is travelling and here's what it shows :
IF you wish, you can use your turns to make your ship reach its destination immediately. The cost of the turns is relative to time remaining for your ships to reach their destination.
You do not have enough turns to command an immediate move. You need 271978 turns for this but you only have...
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Re: Instant travel - Too many turns

Postby Captain Jack » Sun Oct 06, 2013 1:39 pm

I remember now. It is not a bug but still we need to remove the Instant travel link from there.

Thank you R0nnie 8-)
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Re: Instant travel - Too many turns

Postby Ticktock » Sun Oct 06, 2013 1:40 pm

Awww man, I liked my title... It was rather funny in my opinon. The only true data I can supply you with, is that it was a ship I plundered while it was in mid journey to the port, I believe it had minimum crew and max cannons. I hawked the ship for the mere 20k it was worth... But as I went to put it into my plundered fleet I said screw it, only worth 20k. but anyways I tried to get it insta traveled, it was kinda weird. The instant travel button and new destination button were side by side, with no slash to seperate them. that is all the data I can provide, just letting you know.
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Re: [Resolved] Instant travel - Too many turns

Postby Ticktock » Mon Oct 14, 2013 1:57 pm

IF you wish, you can use your turns to make your ship reach its destination immediately. The cost of the turns is relative to time remaining for your ships to reach their destination.
You do not have enough turns to command an immediate move. You need 589440 turns for this but you only have xxx.

it happened again this time it's a howker
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Re: Instant travel - Too many turns

Postby Captain Jack » Mon Oct 14, 2013 2:30 pm

R0nnie already resolved this above.

R0nnie wrote:I plundered his brig but it shows the SHIP is travelling.


In short, plundered ships cannot be instant traveled.
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Re: [Resolved] Instant travel - Too many turns

Postby Mike_the_3 » Mon Oct 14, 2013 2:49 pm

Captain Jack wrote:In short, plundered ships cannot be instant traveled.


Why is that?
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Re: [Resolved] Instant travel - Too many turns

Postby Captain Jack » Mon Oct 14, 2013 2:53 pm

Because they are not in a fleet yet and instant Travel is a fleet command.
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Re: [Resolved] Instant travel - Too many turns

Postby Mike_the_3 » Mon Oct 14, 2013 2:57 pm

Then why the huge number of turns?
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