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ship suggestion

PostPosted: Mon Jul 01, 2013 1:11 am
by Spastic
While i was looking up some stuff about pirate ships i came across the East Indiaman http://en.wikipedia.org/wiki/East_Indiaman

Image

Its based off the real version but i tried to keep the large merchant the preferred option

Costs
Turns: 45
Gold: 100,000
Wood: 600
Iron: 24
Tool: 270
Cotton: 125

Specs
Speed: Medium
Cargo: 110
Crew: 170
Cannons: 30

Re: ship suggestion

PostPosted: Mon Jul 01, 2013 1:21 am
by Edward_Teach
Spastic wrote:While i was looking up some stuff about pirate ships i came across the East Indiaman http://en.wikipedia.org/wiki/East_Indiaman

Image

Its based off the real version but i tried to keep the large merchant the preferred option

Costs
Turns: 45
Gold: 100,000
Wood: 600
Iron: 24
Tool: 270
Cotton: 110

Specs
Speed: Slow
Cargo: 110
Crew: 170
Cannons: 30

Why try to keep the LM as preferred, when the east indiaman was historically faster had a little less carg and had more cannons

Re: ship suggestion

PostPosted: Mon Jul 01, 2013 7:41 am
by Edward_Teach
i wanna say that the crew amount is slightly high, but not unreasonable, maybe raise the cargo to 130? other than that i like it. And i do believe that the speed should be Medium

Re: ship suggestion

PostPosted: Mon Jul 01, 2013 6:45 pm
by Spastic
the reason the crew was high was to give it that extra boost in battle so it would be more favourable too players that want trade fleets that can fight back.

but ill increase the speed to medium and make it cost more cotton

Re: ship suggestion

PostPosted: Mon Jul 01, 2013 8:17 pm
by Edward_Teach
Spastic wrote:the reason the crew was high was to give it that extra boost in battle so it would be more favourable too players that want trade fleets that can fight back.

but ill increase the speed to medium and make it cost more cotton

Now i understand the crew amount thank you Spastic! And the increase in speed is good, even with the cotton increase.