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Improving Interface

PostPosted: Sat Jun 15, 2013 2:21 pm
by Captain Jack
Ahoy,

We need your feedback in order to improve interface.
We will try to facilitate most requests, from the simplest ones to the most complicated ones.

Examples of what we expect to hear are:
-Links position/addition to whichever places you want.
-Change/Addition of interface/menus.
-Images/tooltips additions/removals/tweak.
-Information available on request/specific page (ie, fleet profit display at bottom right of the fleet page, was a user suggestion)

We know that the game can be challenging to play from a small screen. We are not much interested in such feedback, unless it is something that it is too frustrating or prevents play in some way. We have plans to release a new interface for mobile users, shortly.

Re: Improving Interface

PostPosted: Sat Jun 15, 2013 5:47 pm
by Mohammed
one of the reasons i play the game is that it is easy to navigate i hope with upcoming futures it wont get hard to navigate through the game pages

Re: Improving Interface

PostPosted: Sat Jun 15, 2013 6:47 pm
by Captain Jack
We are looking to improve it further. Interface + Reliability are always the top aspects we want to secure.

Re: Improving Interface

PostPosted: Sat Jun 15, 2013 8:28 pm
by Roileon
I've been doing this a lot to no avail but it would be nice to be able to get to treasure hunt through the court. So first Click on the Court Link, then where the side links are about meeting the governor and working as a porter, there should also be the link to treasure hunt.

Re: Improving Interface

PostPosted: Sun Jun 16, 2013 5:39 am
by MAjesty
set trade route would be a useful button on virtually Every page that displays information about a fleet, even on individual ships within a trade fleet.

new players should be forced to start in wood ports, and given a nudge for say different starting moves, like start trading or bild a ship first, etc... not just thrown into the water.

players who start with sloops should have a few extra levels (id suggest enough to beat 5 disarmed LMM or Trade Galleons) maybe even 2 HN and a few basic pirating hints.

buddy list should have its own button that gets introduced at the outset of the game. Chat windows should have the following buttons added add to buddy list / remove from b list/ block player/ report player.

it also might be smart to modify the access to new players button for experienced players. whenever a new player joins they should have the option to like click a box that sez any question press here, and then have players asked if they want to help a new player... give more of a walk thru

i think the central problem of this game's interface is that the world is huge, and new players feel like they're alone playing a sport theyve never even heard of...to truly understand it requires alot of reading and math... and to start this game alone and without dedicated help, in-game-hand-holding for um.. dummer people, and other enhanced versions than the new'player'tutorial video etc .. discourages the amount of focus needed to truly take an interest in the game.

Re: Improving Interface

PostPosted: Sun Jun 30, 2013 9:55 pm
by Spastic
it would be nice if your letters also had the title above what the person has sent you, because when you click on inbox when you have a message it takes you directly into the letter and you cant see the title.

Re: Improving Interface

PostPosted: Sun Jun 30, 2013 10:30 pm
by Captain Jack
Spastic wrote:it would be nice if your letters also had the title above what the person has sent you, because when you click on inbox when you have a message it takes you directly into the letter and you cant see the title.



Well, the title is mentioned at the bottom of the bubble.

Re: Improving Interface

PostPosted: Sun Jun 30, 2013 11:24 pm
by Spastic
oh, did notice that before. But still it would be nice to have one at the top

Re: Improving Interface

PostPosted: Thu Jul 04, 2013 7:30 pm
by Spastic
could you put a quartermaster link in the tavern or court.

Also it would be a lot easier to manage fleet/ships if a lot of the stuff on the ship screen was put into the fleet screen like what attributes it has(being able to upgrade them there) being able to raise its level and how many attribute points it has. Being able to upgrade all the ships in you fleet with check boxes or something would be good as well

Re: Improving Interface

PostPosted: Fri Jul 05, 2013 1:49 am
by Cdv
Spastic wrote:Also it would be a lot easier to manage fleet/ships if a lot of the stuff on the ship screen was put into the fleet screen like what attributes it has(being able to upgrade them there) being able to raise its level and how many attribute points it has. Being able to upgrade all the ships in you fleet with check boxes or something would be good as well


Agreed. I would add the ability to change crew as well.

Another thing. The List Trade Routes page arranges the fleets the following orders: Port 1 | Port 2 | Fleet Name | Creation Time | Warehouse Store
When a player changes to, say, Fleet name and does an action like pause or edit a set of fleets, the order goes back to Port 1 when the action is done. You would have to change to Fleet Name again to do the next action. Would be good if the order remained as what you chose until you change it again.