Page 1 of 1

Cargo & Guild wars

PostPosted: Wed Feb 13, 2019 9:42 pm
by Stormfinger
hi
1.it would be nice if there would be hint or icon of the cargo that ship has
2.guilds mission. perhaps like having more structured role within a guild that would have different mission per role
-guilds base on the map ..in guilds base players could join their ships (number could be static or some rulles based on players role)
3.guilds war :)
4. i dont know whether there is "hospitality"/"favorite target" for guilds.

:pirateflag

Re: Cargo & Guild wars

PostPosted: Wed Feb 13, 2019 10:06 pm
by sXs
Stormfinger wrote:hi
1.it would be nice if there would be hint or icon of the cargo that ship has
2.guilds mission. perhaps like having more structured role within a guild that would have different mission per role
-guilds base on the map ..in guilds base players could join their ships (number could be static or some rulles based on players role)
3.guilds war :)
4. i dont know whether there is "hospitality"/"favorite target" for guilds.

:pirateflag


Like seeing new players jump right in with suggestion.

Great second post.

Guild based roles and associated missions is an interesting idea.

Re: Cargo & Guild wars

PostPosted: Wed Feb 13, 2019 10:12 pm
by Shadowood
Stormfinger wrote:hi
1.it would be nice if there would be hint or icon of the cargo that ship has
2.guilds mission. perhaps like having more structured role within a guild that would have different mission per role
-guilds base on the map ..in guilds base players could join their ships (number could be static or some rulles based on players role)
3.guilds war :)
4. i dont know whether there is "hospitality"/"favorite target" for guilds.

:pirateflag


First off, welcome to the Forums!

1. Are you wanting an Icon because you bought/stole/found a ship with cargo on it but you are unsure what it is? For now, while in Market, click on "View Warehouse", Click on "Unload Resources from Ship". You will see a screen like this.
Image
Once done all resource will be in your market so you can decide what to do with it from there.

2. Guild Missions sound pretty cool, but who decides who gets what missions? Are these missions a one and done thing?

3. Guild Wars have been proposed in the past. A structured war that is. Captain Jack made the suggestion himself. You should search it up. There are non-stuctured wars. Where grown men, who spend way to much time online, cast endless amounts of Voodoo and troll each other on the forums. They are pretty fun and don't happen often enough. ;)

4. Everyones favorite targets are CDV and Grimrock. Just an FYI. :pirateflag

Re: Cargo & Guild wars

PostPosted: Wed Feb 13, 2019 10:16 pm
by Meliva
Welcome to the forums. So rare to see someone new jump right in like you did, it's a nice sight to see. Feel free to message me if you have any questions, and + 1 to the idea of guild missions. Maybe make it to where a guild master could set them and offer a reward.

Like, if I made a mission to where whoever recruits 10 members first gets 10M gold, or something similar.

Re: Cargo & Guild wars

PostPosted: Wed Feb 13, 2019 10:25 pm
by Magnus the red
We can always start a war :pirateflag :cannon