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Suggested Tweaks Topic for Nation Missions
Posted:
Fri Feb 22, 2013 4:50 pm
by Captain Jack
Do you think that a certain mission is too easy? Or too hard?
Perhaps you have a better idea? Or maybe the loot wasn't enough.
Whichever the reason, feel free to share YOUR idea/tweak and we might all like it and implement it right away.
Re: Suggested Tweaks Topic for Nation Missions
Posted:
Fri Feb 22, 2013 5:17 pm
by MAjesty
Do pirates not get missions? Cuz i want to do missions.... it could be like pirate missions. like your mission is to rob Xepshunall for 2 million gold. and then ur reward is like 30 mindbars and/or hideouts so he can't murder u..... im just spitballin here. but some kinda mission for my type would be nice.
Re: Suggested Tweaks Topic for Nation Missions
Posted:
Fri Feb 22, 2013 5:31 pm
by Captain Jack
This is a feature intended for everyone. Completing all the missions is not a big hassle anyway and should be done in a few days. So a pirate may do the missions and be rewarded. Then he can switch back to Piracy.
The major part about this feature is the backbone for missions that have been created, development wise.
Gameplay wise, the title bonuses are the major part. Bonuses that both Pirates and nations get. And we intend to build on it with next chapter being Nation control. Privateer feature will be included in this pack. However, we will work first on the gold/hideout feature.
Re: Suggested Tweaks Topic for Nation Missions
Posted:
Fri Feb 22, 2013 5:33 pm
by MAjesty
so there's no way to do a mission without changing my race?
Re: Suggested Tweaks Topic for Nation Missions
Posted:
Fri Feb 22, 2013 5:33 pm
by Captain Jack
Zombie jesus wrote:so there's no way to do a mission without changing my race?
Your banner you mean? I don't think you will be able to persuade a Governor to give you missions for his country when you are carrying the Pirate flag.
Re: Suggested Tweaks Topic for Nation Missions
Posted:
Fri Feb 22, 2013 9:25 pm
by MAjesty
Re: Suggested Tweaks Topic for Nation Missions
Posted:
Fri Feb 22, 2013 9:48 pm
by Gbggg
i am very worried about my goals for captain, i am hunting the krackens easy enough, but the list of players it says i have to attack, is just plain stupid, if i attack anyone on that list, it would be me commiting suicide. Not only that i dont do the guild things so attack any one of those people will be like attacking 10 or 20 people, which would lead to my instant destruction. i have no problem with the bad guys i have to defeat being super powerful, just make them npc's. the way the game is setup up, it is assurd destruction. i am still trying to figure it out
Re: Suggested Tweaks Topic for Nation Missions
Posted:
Fri Feb 22, 2013 10:00 pm
by Captain Jack
Gbggg wrote:i am very worried about my goals for captain, i am hunting the krackens easy enough, but the list of players it says i have to attack, is just plain stupid, if i attack anyone on that list, it would be me commiting suicide. Not only that i dont do the guild things so attack any one of those people will be like attacking 10 or 20 people, which would lead to my instant destruction. i have no problem with the bad guys i have to defeat being super powerful, just make them npc's. the way the game is setup up, it is assurd destruction. i am still trying to figure it out
You don't have to attack the players as long as there are nation targets. You can hit NPCs that carry one of the five flags (at Captain mission there is five).
Re: Suggested Tweaks Topic for Nation Missions
Posted:
Fri Feb 22, 2013 10:34 pm
by Gbggg
thanks for the reply, i will try that, i am glad i dont have to start world war 3 just to become captain
Re: Suggested Tweaks Topic for Nation Missions
Posted:
Sat Feb 23, 2013 9:05 am
by Spastic
this isn't a suggestion but why do you have to wait 3 days to cancel a mission it seems stupid to me