Development Shortlist
Posted: Mon Dec 18, 2017 9:18 pm
Ahoy all,
I would like to provide some insight and also collect some feedback.
Nation Control expansion (v1.9) proceeds well. So far, we have added the following:
-Treaties between nations
-We added a new law to regulate Hostility Penalties
-We improved Parliament functionality that was long needed (Ability to abolish a law, premature endings to law votings, default laws for inactive nations,etc)
-We created a new set of actions to affect the nation; The chamberlain.
-We have added the concept of the Rightful King.
-We have added the concept of Enemy of the Crown.
-We have added the Honor concept.
and of course some fixes that are outside the scope of this version, but always needed. If we want to keep to the original plan, then 1.9 should be coming to an end soon. There are two (mandatory) prerequisites before we can move to v2.0 and Plantations.
These are:
-Governor appointing via the King
-Trading Pacts
I do not think that there is anything (I am speaking for major features) on the table right now that should take a higher priority over Plantations.
Letter of the Marque is still not polished enough. In fact, this one should be tied more with the broader Honor System, which is however also unpolished. It is truth that it would be a good opportunity to nurture these out at this version (1.9) as it is mostly fitting. However we remain unconvinced that these will help the game as much as Plantations will. Moreover, the amount of design work that these two require, is too high to consider at this point. We believe that the best track will be to see this basic form of Honor and EoC working, before deciding how LoM will be.
If you got anything else in mind or would like to contemplate on the above, please be my guest.
We have worked through many different things lately and we believe that we should forward plantations now. Development has been sub-standard lately in comparison to what we want and what we need. However, taking in mind that we are constantly underestimating needed time and we are constantly pushing well beyond 100% then I can say we must be at least content with what we have achieved in the last 3 months. Let's not forget all the work that is done in the background which is not something ineligible.
Finally, there is a tough period ahead. The main source of getting new players is now closed and we need to improve this within the next 3 months or we will see a decline in active playerbase. We believe that Plantations will bring back a small portion of players and will also renew the interest of the existing playerbase. However they will not be enough. We will need to have a ready plan to execute right after plantations. A plan that will mostly improve retention rates so we can then rely solely on advertising for newcomers. Then we will be able to continue long term development, like Blockades.
So, as things stand, things will speed up a bit. I will try to post few, meaningful things to ensure that you will be able to keep on track with new developments as they come.
I would like to provide some insight and also collect some feedback.
Nation Control expansion (v1.9) proceeds well. So far, we have added the following:
-Treaties between nations
-We added a new law to regulate Hostility Penalties
-We improved Parliament functionality that was long needed (Ability to abolish a law, premature endings to law votings, default laws for inactive nations,etc)
-We created a new set of actions to affect the nation; The chamberlain.
-We have added the concept of the Rightful King.
-We have added the concept of Enemy of the Crown.
-We have added the Honor concept.
and of course some fixes that are outside the scope of this version, but always needed. If we want to keep to the original plan, then 1.9 should be coming to an end soon. There are two (mandatory) prerequisites before we can move to v2.0 and Plantations.
These are:
-Governor appointing via the King
-Trading Pacts
I do not think that there is anything (I am speaking for major features) on the table right now that should take a higher priority over Plantations.
Letter of the Marque is still not polished enough. In fact, this one should be tied more with the broader Honor System, which is however also unpolished. It is truth that it would be a good opportunity to nurture these out at this version (1.9) as it is mostly fitting. However we remain unconvinced that these will help the game as much as Plantations will. Moreover, the amount of design work that these two require, is too high to consider at this point. We believe that the best track will be to see this basic form of Honor and EoC working, before deciding how LoM will be.
If you got anything else in mind or would like to contemplate on the above, please be my guest.
We have worked through many different things lately and we believe that we should forward plantations now. Development has been sub-standard lately in comparison to what we want and what we need. However, taking in mind that we are constantly underestimating needed time and we are constantly pushing well beyond 100% then I can say we must be at least content with what we have achieved in the last 3 months. Let's not forget all the work that is done in the background which is not something ineligible.
Finally, there is a tough period ahead. The main source of getting new players is now closed and we need to improve this within the next 3 months or we will see a decline in active playerbase. We believe that Plantations will bring back a small portion of players and will also renew the interest of the existing playerbase. However they will not be enough. We will need to have a ready plan to execute right after plantations. A plan that will mostly improve retention rates so we can then rely solely on advertising for newcomers. Then we will be able to continue long term development, like Blockades.
So, as things stand, things will speed up a bit. I will try to post few, meaningful things to ensure that you will be able to keep on track with new developments as they come.