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Crazy Idea

PostPosted: Mon Sep 10, 2012 10:38 pm
by Captain Blue
hmm well i have this crazy where a specific location (country) will be occupied by a specific guild (Preferably the strong ones). Other guild members may not be able to set foot on that location and attack the people in them unless they are declaring war. So its like a stronghold or a fortress or a hideout or whatever you wanna call it. However obviously trade fleet are allowed to go to this Islands.

Well its crazy but what the hell.

P.S not sure where the best place to post this so i put it on two separate place lol :D

Re: Crazy Idea

PostPosted: Tue Sep 11, 2012 10:44 am
by Captain Jack
You speak about a port, right ?

When Patrol feature (See escort&patrol idea) is implemented, we will allow similar permissions.

In detail, players will be able to set a fleet they own to patrol a specific port and the following side options will be given:
-Protect own ships under attack in the vicinity of port
-Protect guild ships under attack in the vicinity of port
-Protect nation ships under attack in the vicinity of port
-Block/attack enemy ships. Enemy ships will be; Pirates, nations at war with your nation and players in a scripted war (scripted war feature) with you and/or your guild.

You will be able to select any number of the options above (as well as all).


Let me know if this is along the lines you suggested.

Exactly!

PostPosted: Tue Sep 11, 2012 7:21 pm
by Captain Blue
Damn, yup this is what exactly what i was thinking off, i didn't know that such idea is already awaiting to be executed. i can't wait for this to happen. this should prevent "unintended" wars and make the game more fun. i should just add maybe you already thought this but when the ship who is defending other ships around a specific port successfully, they should be given a fame points or maybe some gold.