On the subject of nation and port security...
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Two comments from me on this issue, inspired by different conversations occurring in other forums:
In the timeline of Avenmora I realize that I am a fairly new player in the game. That being said, and for what my opinion is worth, it is clear that there is an issue with nation and port security that should be addressed. I would agree with Vane's comment that more realism should be incorporated into the game, especially with regard to how members join a nation. Perhaps any player can join any nation they choose, but the nation council can pass resolutions to remove and/or bar certain players from being able to join their nation ranks. This of course could be undone through a resolution undoing the restrictions.
View Vane's comment and associated thread here: viewtopic.php?f=4&t=3706&start=60#p55183
Finally, I agree with the suggestion [Can't remember where I read it] that some dynamic be incorporated that requires players to obtain permission from nation leaders before being allowed to pursue certain upper level nation promotion quests. This would allow players of questionable motives to be allowed to join the nation, but would help the nation leaders prevent them from taking leadership positions until they were comfortable with their joining the ranks of leadership. That, or the rank of Duke is granted by council vote and not simply a rank acquired automatically through investment in influence. Perhaps a combination of both.
Just my humble opinion...
~TH~
In the timeline of Avenmora I realize that I am a fairly new player in the game. That being said, and for what my opinion is worth, it is clear that there is an issue with nation and port security that should be addressed. I would agree with Vane's comment that more realism should be incorporated into the game, especially with regard to how members join a nation. Perhaps any player can join any nation they choose, but the nation council can pass resolutions to remove and/or bar certain players from being able to join their nation ranks. This of course could be undone through a resolution undoing the restrictions.
View Vane's comment and associated thread here: viewtopic.php?f=4&t=3706&start=60#p55183
Finally, I agree with the suggestion [Can't remember where I read it] that some dynamic be incorporated that requires players to obtain permission from nation leaders before being allowed to pursue certain upper level nation promotion quests. This would allow players of questionable motives to be allowed to join the nation, but would help the nation leaders prevent them from taking leadership positions until they were comfortable with their joining the ranks of leadership. That, or the rank of Duke is granted by council vote and not simply a rank acquired automatically through investment in influence. Perhaps a combination of both.
Just my humble opinion...
~TH~