Currently Avonmora has adopted this sad theory that if you are lit you're hit. Back in the age of sail, one did not simply open fire on a passing ship simply because they spotted them on the open water.
I think there needs to be more cons to hitting any fleet all willy nilly.
I propose individual nations automatically declare a state of hostility with any other nation who's total combined player hostility toward them is over a set amount. Number to be discussed but something like 10,000, 15,000 or so.
When any national flag flying player gains XXX hostility with another nation they are penalized for their actions against that nation.
Penalties for hostility breaking the threshold of XXX: (Vote Range: 100 - 500)
- Player buys for +15% per resource bought in target nations ports. - (Vote Range: 5% - 25%)
- Player sells at -15% per resource sold in target nations ports. - (Vote Range: 5% - 25%)
- Player gains +1 danger per attack against any member of target nation. - (not determined by nation vote, remains at +1)
- Player gains +10 additional hostility per attack against any member of target nation. - (Vote Range: +5 - +15)
Penalties applied to the aggressor and the threshold limit to be voted on as laws by each nation. If no law is proposed, default levels above will apply.
Pirate nation exempt as pirates "did" attack on sight regardless of the flag flown and anyone should be able to attack a pirate without penalty - (no penalty applied for attacking pirate nation players, pirate nation players do not gain penalties while flying the black)
Additional Options
- Once full nation diplomacy arrives, if a nation declares war on another before reaching this hostility threshold then penalties are void.
- Each nation could choose by vote, 5 Privateers (letters of marque) who's hostility would not be counted in their total against another nation. To allow some strategic play.
- To add to this and prevent everyone joining the pirate nation to get around it the Black Flag should have a trade penalty of -25% profit on sale or such in any port. (Pirates aren't traders)
Or something to the above affect. It's just ridiculous you see it, hit it and move one regardless of your nation, rank or profession.
EDIT:
- Changed penalties applying to players specifically and not nation specific as a whole.
- Added ability for Nations to vote on the penalties and threshold limit.