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Hideout: Multi level Research or build

PostPosted: Thu Mar 02, 2017 6:03 pm
by PhoenixKnight
Let's say I have the resources for Multiple level research or building upgrade.
Can we give the option where I can consume the resources for multiple levels and do it in one shot?

Re: Hideout: Multi level Research or build

PostPosted: Thu Mar 02, 2017 6:05 pm
by Mugiwara
there was a suggestion about put a second research or building in queue to skip losing time after first one finished. it didnt get any positive feedback. i have doubts this will ever consider to think on it.

PS: for clarification:D topic got positive feedback from us. just didnt get by admin:)

Re: Hideout: Multi level Research or build

PostPosted: Thu Mar 02, 2017 6:06 pm
by Shadowood

Re: Hideout: Multi level Research or build

PostPosted: Thu Mar 02, 2017 6:09 pm
by DezNutz
+1 Even though there already exists such a suggest as highlighted by Shadowood.

Re: Hideout: Multi level Research or build

PostPosted: Thu Mar 02, 2017 6:11 pm
by Mugiwara
DezNutz wrote:+1 Even though there already exists such a suggest as highlighted by Shadowood.

i guess PK says you should be able to do at same time. But shadowood's suggestion putting them on queue.

Re: Hideout: Multi level Research or build

PostPosted: Thu Mar 02, 2017 6:19 pm
by DezNutz
Mugiwara wrote:
DezNutz wrote:+1 Even though there already exists such a suggest as highlighted by Shadowood.

i guess PK says you should be able to do at same time. But shadowood's suggestion putting them on queue.


His suggestion is paying for multiple levels at the same time, which in a sense is the same as putting in queue. When you place something in queue, you have already paid for it, it is just waiting for the current item to finish.

Re: Hideout: Multi level Research or build

PostPosted: Thu Mar 02, 2017 6:22 pm
by Mugiwara
PhoenixKnight wrote:Let's say I have the resources for Multiple level research or building upgrade.
Can we give the option where I can consume the resources for multiple levels and do it in one shot?

That part made me think he suggesting to do a lot of research at same time. maybe due to my lack of english i misunderstand. PK will solve this problem:)

Re: Hideout: Multi level Research or build

PostPosted: Thu Mar 02, 2017 6:41 pm
by PhoenixKnight
Let's take education for example. It requires only gold and gold bars and I have a lot of both that I can pull out and it won't const much to go to level 20.
I just need to do it 1 level at a time. If I have the resources, I want to be able to say, research to level 20. and then I don't have to go check except to expedite the time via turns.

Re: Hideout: Multi level Research or build

PostPosted: Thu Mar 02, 2017 6:43 pm
by Mugiwara
PhoenixKnight wrote:Let's take education for example. It requires only gold and gold bars and I have a lot of both that I can pull out and it won't const much to go to level 20.
I just need to do it 1 level at a time. If I have the resources, I want to be able to say, research to level 20. and then I don't have to go check except to expedite the time via turns.


i see. so you also suggesting a queue system like shadowood did. just not for 1 more level for all levels.

Re: Hideout: Multi level Research or build

PostPosted: Thu Mar 02, 2017 6:48 pm
by PhoenixKnight
I want to leave it more open. Currently everything needs to be done one at a time. If there is something that would help in general is grouping things:

Leveling ships via gold: select level, see cost, accept.
Leveling warehouses: Select level, see cost, accept.
Researching Tech: Select level, see cost, accept.
Upgrading buildings: Select level, see cost, accept.