Boarding Party:
My idea would change the way pirates and privateers plunder/commandeer ships. This new way would incorporate some form of Hand to Hand combat. This will require a new battle system, crew specialty, and ideally Shot Type from cannons.
Rules of Engagement:
The current plunder and sink chance values will still apply. However, once the ship(s) are ready to be plundered (10% of ships base build value is greater than purse on hand) this will trigger a “Boarding Party”.
Hand to Hand Combat:
Current thoughts on this is your “Boarding Party” would be total crew of attacking Lead Ship, minus minimum requirement to sail the ship (15 crew). Example – Frigate has 150 crew, you would board a boat with 135 crew. This 135 would fight against the crew of the ship you are trying to take. If it happens to be a LMM with a crew of 100, you out man them and have a higher success rate of capturing your prize. If you are trying to take a SOLT with a crew of 250, well then you are out matched and will have a lower success chance. This is where Crew Specialties, Experience come in. Also, type of Cannon Shot.
Cannon Shot:
Please see my other topic on this. (http://www.piratesglory.com/forums/view ... it=foundry) But essentially I think there should be a type of cannon shot that will kill a portion of the crew. So it will still be possible for a Frigate to take a SOLT or MoW. It will just be harder. This will make using bigger ships slightly safer and/or it will force Pirates/Privateers to use bigger ships to plunder others. Example – Bundle Shot is used. Kills 25% of crew. A SOLT now has 187 crew members. If you are still using a Frigate and boarding with 135, you still will be at a disadvantage. However if Grape Shot was used and 50% of crew was killed, then that SOLT would be fighting with 125 to your 135. You now have a slight advantage, but not a guaranteed win.
Specialized Crew Members:
http://www.piratesglory.com/forums/view ... f=4&t=1778
I see this as an area where special crew members would have added battle tactics or access to certain type of weapons. Looking for ideas here.
I like the idea of JessicaA’s idea for Flagships where a ship gains points for upgrades. Perhaps a point system here for crew experience. The more versed they are in hand to hand combat the more deadly they can be. So a lvl 10 “Boarding Party” of 135 potential could take out a non-experienced crew of 250 on a SOLT.
Battle Progression:
Most of the time you pirates/privateers are plundering whole fleets (at least 2 or 3 ships), so what happens during the first battle with crew, to the last battle? Need to work out some details here as there needs to be loss of life during battle for a more realistic battle.
The Example below is assuming you sank the tail ships and the defenders purse is below current tail ship value. I will also assume crew strength is even, but the Attackers Frigates are using Grape Shot to kill 50% of crew.
Tier of Crew loss
1-10% Advantage = 70% of Boarding Crew Loss of Life
11-15% Advantage = 60% Loss of Life
16-20% Advantage = 40% Loss of Life
21%-25% Advantage = 25% Loss of Life
26-35% Advantage = 15% Loss of Life
36-50% Advantage = 10% Loss of Life
51%-100% = No Loss of Life
Defender
1 SOLT 250 Crew (50% = 125)
1 LF 225 (50% = 112)
1 Frig 200 (50% = 100)
Attacker
Frig – 135 Boarding Crew
Frig - 135
Frig -135
Cutter - 10
Cutter - 10
Attacker boards Defender Frig. 135 vs 100. (I horrible at math, I need help here, please correct me if I'm wrong…) you have 35% Advantage. You win but lose 15% of your men based on the above Tier Advantage. You are down to 115 Boarding Crew, but the Frigate is yours and you spared 15 crew members to sail the ship.
Next up you Board with 115 Crew onto the LF with 112 crew. You are at a 2% advantage. You win but lost 70% of your 115 crew. The Large Frig is yours and you spared 15 crew to sail the ship. You have 34 Boarding party left.
You board the SOLT. 34 vs 125. You are at a 72% Disadvantage. Your boarding crew was killed with no loss of life from the SOLT. Your next Frig boards with a crew of 135. 135 vs 125. You have a 7% advantage. 70% of your boarding crew was lost but you won the battle the SOLT is yours. You spared 15 crew to sail the ship. 40 Crew were returned to your Frig.
As you can see if the type of Cannon Shot did not dmg the crew, the boarding party (at even strength) would probably have captured only the Frigate and possibly the Large Frigate of the defender, but not the SOLT. The attacker or attackers would need to then use another fleet(s) to finish off the job.
I think this would add a big element to PvP. It would entice players to sail and plunder with larger ships. If “Foundry” was implemented with this, it would add a huge new dimension into battle tactics. Not to mention Specialty Crew and Experience.
Thoughts? Feedback
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