by William one eye » Sat Jul 30, 2016 4:01 pm
I think the first issue is that this game just is not for most people. To many people want fast paced action games. So they join, don't see what they expect or want and and leave. However, when you get going in this game there can be plenty of action should you look for it.
another thing being it is extremely had to get started. I floundered around for a month before I started visiting my guild, and finally started making progress. Joining a guild and participating in the guild is very important.
this brings me to the next point, Guilds have to worry about new players if new players are actually new players of spies, so people that don't act correctly get kicked out of some guilds quickly.
last point - its hard to figure out the do's and don'ts for new players if they are on their own.
like clear rules about milking, multi accounts, appropriate language usage and content posting and how to post in the tavern correctly.
these all can be found if you look around, but I think maybe you should have a conduct guide you must read. Maybe with a couple of
multiple choice answers at the end to make certain the player read it and then give them a reward if the pass, some gc or a couple of credits.
I still consider myself a new player, definitely past the 2 month mark but not by a lot, I have found my way and am having a lot of fun now.
I would probably have left by now if I hadn't gotten involved in a guild.