Sound alarm

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Sound alarm

Postby Sebena » Wed Jul 06, 2016 6:41 pm

Hello everyone.

I wanted to open this topic because I know that many Merchants as myself were target of Fujis attack on the top of the hour. I know that pirates won't like this as it's their strategy to be messed with it but I would like to see fair fight how much fair it can get. You will ask how? I would like to hear opinions about this idea of making it fair. I would like to see sound alarm that goes when our guildmates are target of voodoo castings. It would give fair chance to guildmates aiding to the target it could be little challenging on pirates to achieve what they want but again they chosen challenging path so I assume they love challenges and it could ask little more strategy and we all agreed many times that strategy is something we miss here.
“The reasonable man adapts himself to the world: the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man.”
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Re: Sound alarm

Postby Admiral Nelson » Wed Jul 06, 2016 6:52 pm

-1.

I be a pirate, and think getting past your guild is hard enough.

If one can not remove a spell in under 15 seconds, ones connection must be really sad.
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Re: Sound alarm

Postby Bmw » Wed Jul 06, 2016 7:00 pm

if your that wanting to make sure that your guild mates dont get hit to bad then have someone get on once an hour
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Re: Sound alarm

Postby William Pitt » Wed Jul 06, 2016 7:04 pm

Me Grandma cooks her rubbery soup in a quicker time than that mate.
The absence of evidence is not evidence of absence.
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Re: Sound alarm

Postby Bmw » Wed Jul 06, 2016 7:05 pm

if im not talking im afk im never offline
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Re: Sound alarm

Postby Sir Henry Morgan » Wed Jul 06, 2016 7:09 pm

-1

All that has to happen is go to the discussion page and see how many curses are on your guild mates. You then can click on the link and find out what those curses are. If you don't have the means to help, post in the shout box, which triggers a message for your guild mates that are on line. Good guild mates will do this regularly, sort of as a sentry for the guild while one is online.

There was a time when that link didn't exist - it was truly interesting then!
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Re: Sound alarm

Postby Bmw » Wed Jul 06, 2016 7:11 pm

the game cant just be a bunch of bells and whistels that defend you from pirates you need to make it so that pirates dont have such a hard life but it still needs to be hard
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Re: Sound alarm

Postby William Pitt » Wed Jul 06, 2016 7:13 pm

It's a hard knock life.
The absence of evidence is not evidence of absence.
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Re: Sound alarm

Postby Sebena » Wed Jul 06, 2016 7:15 pm

Sir Henry Morgan wrote:-1

All that has to happen is go to the discussion page and see how many curses are on your guild mates. You then can click on the link and find out what those curses are. If you don't have the means to help, post in the shout box, which triggers a message for your guild mates that are on line. Good guild mates will do this regularly, sort of as a sentry for the guild while one is online.

There was a time when that link didn't exist - it was truly interesting then!



Myself for example keep game opened in one tab but do RL things in other tabs and what I would like to achive is that I get same sound as when I get msg system sends me instant chat saying you recived msg. I know about that link but not all the time we watch and if I am not mistaken and I am not when I am in general discussion it never updates until I don't refresh it so that link isn't useful in this situation
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Re: Sound alarm

Postby Bmw » Wed Jul 06, 2016 7:16 pm

Samuel Lowe wrote:It's a hard knock life.


dont start with that song its annoying since it played 500 times at my work
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