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Workshop

PostPosted: Thu Apr 21, 2016 2:39 pm
by Ziggfried
Workshop is kinda lacking in my opinion.
I think for every 5 work shop lvls we should get one additional build que. So at lvl 5 I can construct 2 buildings at same time. Lvl 10 3 buildings and lvl 15 4 buildings and 20 5 buildings but that might be a little to much. Maybe do lvl 10 2 buildings and lvl 20 3

Re: Workshop

PostPosted: Thu Apr 21, 2016 2:41 pm
by Sir Colchian Niveus
+1

Re: Workshop

PostPosted: Thu Apr 21, 2016 3:33 pm
by Most Lee Harmless
It was proposed back when hide-outs began that workshop should also act as a bonus for resource buildings, like GoldSmiths : after all, the better your craftsmen, the more efficient your work.

Re: Workshop

PostPosted: Thu Apr 21, 2016 3:37 pm
by Sir Colchian Niveus
Danik wrote:It was proposed back when hide-outs began that workshop should also act as a bonus for resource buildings, like GoldSmiths : after all, the better your craftsmen, the more efficient your work.


Although what do you believe for this suggestion Danik? +1 or -1 is your opinion?

Re: Workshop

PostPosted: Thu Apr 21, 2016 4:47 pm
by Stan Rogers
I also think the workshop is a little light on its abilities considering its cost and prime real estate it occupies. It really only comes onto its own when building high level buildings and then only at the upper levels of construction. After those buildings are built, it just sits there not contributing.
Perhaps the new academy will make owning a workshop more desireable with research times but I will explore that when academy makes its debut and research avenue choices must be made.

Re: Workshop

PostPosted: Thu Apr 21, 2016 4:58 pm
by Most Lee Harmless
Sir Colchian Niveus wrote:
Danik wrote:It was proposed back when hide-outs began that workshop should also act as a bonus for resource buildings, like GoldSmiths : after all, the better your craftsmen, the more efficient your work.


Although what do you believe for this suggestion Danik? +1 or -1 is your opinion?


I was being quietly modest (strange, I know) as it was my proposal.

Re: Workshop

PostPosted: Sat Nov 17, 2018 1:10 am
by Hawk
Would be a small part of Hideout improvement, a topic in and of itself.
Vote to archive.

Re: [Review] Workshop

PostPosted: Sat Nov 17, 2018 1:34 am
by PFH
Agree with sky. Move to archive

Re: [Review] Workshop

PostPosted: Sat Nov 17, 2018 2:13 am
by DezNutz
Vote to archive.

Re: [Review] Workshop

PostPosted: Sat Nov 17, 2018 3:38 am
by Banger
Vote archive