Workshop

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Workshop

Postby Ziggfried » Thu Apr 21, 2016 2:39 pm

Workshop is kinda lacking in my opinion.
I think for every 5 work shop lvls we should get one additional build que. So at lvl 5 I can construct 2 buildings at same time. Lvl 10 3 buildings and lvl 15 4 buildings and 20 5 buildings but that might be a little to much. Maybe do lvl 10 2 buildings and lvl 20 3
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Re: Workshop

Postby Sir Colchian Niveus » Thu Apr 21, 2016 2:41 pm

+1
I'm here to listen, everybodys beliefs. What i'm expressing, is only my opinion. The name "Dragon" comes from the Greek "drakeîn" meaning "to see clearly".

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Re: Workshop

Postby Most Lee Harmless » Thu Apr 21, 2016 3:33 pm

It was proposed back when hide-outs began that workshop should also act as a bonus for resource buildings, like GoldSmiths : after all, the better your craftsmen, the more efficient your work.
-1 : Move to archive.
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Re: Workshop

Postby Sir Colchian Niveus » Thu Apr 21, 2016 3:37 pm

Danik wrote:It was proposed back when hide-outs began that workshop should also act as a bonus for resource buildings, like GoldSmiths : after all, the better your craftsmen, the more efficient your work.


Although what do you believe for this suggestion Danik? +1 or -1 is your opinion?
I'm here to listen, everybodys beliefs. What i'm expressing, is only my opinion. The name "Dragon" comes from the Greek "drakeîn" meaning "to see clearly".

Sir Colchian Niveus, first of his kind. The White Dragon, Lord.
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Re: Workshop

Postby Stan Rogers » Thu Apr 21, 2016 4:47 pm

I also think the workshop is a little light on its abilities considering its cost and prime real estate it occupies. It really only comes onto its own when building high level buildings and then only at the upper levels of construction. After those buildings are built, it just sits there not contributing.
Perhaps the new academy will make owning a workshop more desireable with research times but I will explore that when academy makes its debut and research avenue choices must be made.
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Re: Workshop

Postby Most Lee Harmless » Thu Apr 21, 2016 4:58 pm

Sir Colchian Niveus wrote:
Danik wrote:It was proposed back when hide-outs began that workshop should also act as a bonus for resource buildings, like GoldSmiths : after all, the better your craftsmen, the more efficient your work.


Although what do you believe for this suggestion Danik? +1 or -1 is your opinion?


I was being quietly modest (strange, I know) as it was my proposal.
-1 : Move to archive.
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Re: Workshop

Postby Hawk » Sat Nov 17, 2018 1:10 am

Would be a small part of Hideout improvement, a topic in and of itself.
Vote to archive.
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Re: [Review] Workshop

Postby PFH » Sat Nov 17, 2018 1:34 am

Agree with sky. Move to archive
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Re: [Review] Workshop

Postby DezNutz » Sat Nov 17, 2018 2:13 am

Vote to archive.
I'm only here for Game Development and Forum Moderation.

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Re: [Review] Workshop

Postby Banger » Sat Nov 17, 2018 3:38 am

Vote archive
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