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Mass build ships

PostPosted: Sat Mar 15, 2014 10:20 pm
by Synzon
I propose that you be able to build more then one ship at a time. Currently, you can only build ships one at a time, and it becomes tedious to cycle through the pages over and over again. Something like a mass ship build button would be nice.

Re: Mass build ships

PostPosted: Sat Mar 15, 2014 10:27 pm
by Edward_Teach
+1 I agree

Re: Mass build ships

PostPosted: Sun Mar 16, 2014 2:11 am
by Trixikilikili
and maybe mass ship attribute upgrade too. :) and while we're at it, mass ship repair of ships without a fleet. :)

Re: Mass build ships

PostPosted: Sun Mar 16, 2014 4:22 am
by Xanadu
I think what you need is a good de-worming. :lol:

Re: Mass build ships

PostPosted: Sun Mar 16, 2014 4:30 am
by Edward_Teach
I think what you need is a good de-capping, oh wait that already happened, twice :lol: :D
Wanna be a troll, get burn't like a troll, just sayin'

Re: Mass build ships

PostPosted: Sun Mar 16, 2014 4:34 am
by Captain dungeness
When building the same ship multiple times I just click the refresh button and another ship is build immediately.

I don't really need mass building ships since it takes so many turns to build ships... what I REALLY want is MASS ASSIGNING ATTRIBUTE POINTS! It's incredible how many clicks and page reloads it takes to level up attributes. Just to add 10 sails to a fleet of 5 ships takes more than 55 page loads.

Re: Mass build ships

PostPosted: Sun Mar 16, 2014 4:38 am
by Edward_Teach
Captain dungeness wrote:When building the same ship multiple times I just click the refresh button and another ship is build immediately.

I don't really need mass building ships since it takes so many turns to build ships... what I REALLY want is MASS ASSIGNING ATTRIBUTE POINTS! It's incredible how many clicks and page reloads it takes to level up attributes. Just to add 10 sails to a fleet of 5 ships takes more than 55 page loads.

I agree, and that refresh button thing is helpful, thank you.
With the attributes, I suggest the admin make it possible to input how many you want to add (sort of like for the crew and cannons, except you can't subtract the attributes)

Re: Mass build ships

PostPosted: Sun Mar 16, 2014 6:55 pm
by Cdv
Captain dungeness wrote:... what I REALLY want is MASS ASSIGNING ATTRIBUTE POINTS! It's incredible how many clicks and page reloads it takes to level up attributes. Just to add 10 sails to a fleet of 5 ships takes more than 55 page loads.


I strongly agree. I have suggested this before in the Improving Interface thread. viewtopic.php?f=5&t=736&p=10847&hilit=improving+interface#p10847
I hope this gets implemented.

Re: Mass build ships

PostPosted: Sat Mar 29, 2014 2:16 pm
by Captain Jack
Interface improvements are necessary. Especially because these updates really improve our retention rates.

This will of course be implemented. However it will be implemented with a new way to build ships. The whole interface will immitate treasure hunt interface in terms of loading (no full page load, no waiting),it will have easy forward back, more images. Along side with mass building we will add (some of these have been mentioned in other topics):
-Ship building queue (it will take real time + turns, player will choose details).
-Attributes patterns (pre-made selections)
-Attribute Upgrading will change (it will become easier)
-More...

This interface upgrade will take place in the same time with ship abilities (etc, as described here). More options will be added, as a result, interface will be improved fixing old issues.

Finally, the current ship screen is part of the first pages built, 6 years ago. The shipwright too. It is only logical that they are not handy.

Re: Mass build ships

PostPosted: Mon Jun 02, 2014 1:13 pm
by Painmaster
Will this actually be implemented?
+1