DezNutz wrote:Clockwork wrote:Bump.
Now with plantations we could set up different types of “drug” plants and such, like cannabis, scopolamine (made from powdered seeds of the Borrachero plant), opium poppy, coca, and psilocybin mushrooms. This could be used on the workers of the plantations or be sold to the market for a market price. Any port can produce it however some places more efficiently than others based on soil. Some of these could affect worker happiness or extend health life. Maybe even make them less hungry to extend work time.
-1 This isn't Cartel Glory.
I'm only bumping this because I found the above during Dev Review. Made me LOL.