fighting (with ships) is divided into three categories: plunder, patrol and skirmish.
the plunder board is visible without costs (turns) and shows fleets who have gained danger (through fighting or voodoo)
the patrol board shows 1 npc fleet per 2 turns invested
the skirmish board cost no turns but is hidden until clicked on. it shows all visiting fleets to that harbor.
skirmishing cost skirmish points, and the reward is unpredictable. more restrictions are in place to protect the unwary fleets who sail the sees.
skirmishing is not popular! only a handful diehards do it on a daily or regular basis. check the plunderboards or the battle reports and you now who they are. these players i consider the true pirates; the bane of merchants.
plundering is by far the most favorable form of fighting. one can calculate the plunder profit, knows the risk etc. players who mostly stick to plundering (Maha included) are of little concern to the merchants. let shark eat shark plundering the skirmishers only demotivates aspirant skirmishers what benefits the merchants again.
to entice more players to play a more offensive game, skirmishing has to become more attractive then plundering. the risk of skirmishing (no reward, enemy fleet too strong etc) is higher since the reward is unpredictable while the counter attack from being on the plunder board is an almost given.
without high tech for piracy, skirmishing is not a rewarding option. and yet, it is the only non-voodoo way to attack the fast majority of fleets which never appear on the plunder board.
ways to promote skirmishing are
higher rewards for skirmishing (e.g. basic reward x 1.5; downside, merchants will face 1] more attacks 2] higher losses per attack)
lower reward for plundering (e.g. basic reward x 0.75)
Harons voodoo reward idea, but connected to skirmishing, not to plundering.
voodoo reward with a twist; the skirmish points used each day somehow increases the possibility to get uncommon or rare cards for all daily presents. the more skirmish points used the higher the chance to get rare cards.