Diplomacy aeiou

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Re: Diplomacy aeiou

Postby Grimrock Litless » Sun May 28, 2017 6:06 am

Edit : Tribute makes the source country and the target country both cannot attack each other for 30 days.

Why I made it so that the tributes/Vassalage needs at least 1 port is because usually country that has ports has people in it. If a country has no people in it, they would keep tributing/Vassalage every country they see and that would be a mess.

A country having 100+ Vassalage of country with no people? That wouldn't look nice.
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Re: Diplomacy aeiou

Postby ChaIbaud » Sun May 28, 2017 6:16 am

Grimrock Litless wrote:Edit : Tribute makes the source country and the target country both cannot attack each other for 30 days.

Why I made it so that the tributes/Vassalage needs at least 1 port is because usually country that has ports has people in it. If a country has no people in it, they would keep tributing/Vassalage every country they see and that would be a mess.

A country having 100+ Vassalage of country with no people? That wouldn't look nice.

-1 to this one, it can easily be manipulated by Pirates and Merchants to attack a valuable target and go back to a nation with a Tribute active to avoid consequence.
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Re: Diplomacy aeiou

Postby Meliva » Sun May 28, 2017 6:17 am

A simple solution it to make it to where a nation can not make another nation a vassal or pay tribute unless that nation has a ruler, and that ruler must agree to become a vassal or pay tribute. There are nations with no ports, but with a ruler.

Also I do not like the idea of making it to where you can not attack someone at all just due to nations. Have some sort of penalty for doing instead. Like gain double hostility for both nations, or something like that.
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Re: Diplomacy aeiou

Postby Grimrock Litless » Sun May 28, 2017 6:34 am

By what I mean is that they both cannot go to war with each other.

Normal attack is still there.

Going to war with another nation makes it so that the losing country is forced to agree to what they want, cheaper goods, etc.

Federation is what makes it so that you cant attack or cast on each other.

It is very explotable so I am trying to find ways to limit it.
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Re: Diplomacy aeiou

Postby Maha » Sun May 28, 2017 7:49 am

War is undefined in the game. what is the line between 'just some attacks' or war?
a nation who cannot be forced... hm. often the outcome of war is that vassal states were forced. rule by proxy.

it's easy to see the kudo's for the vassal, part of the benefits of the port owning nation. but what are the benefits of the patron state?

Before we can discuss a detail like vassal states, we have to have a clear idea what nations are in this game. how nation loyalty works. now we have open borders and instant citizenship. no need to become a vassal or to war a nation.
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Re: Diplomacy aeiou

Postby Prostor » Mon May 29, 2017 2:02 pm

Two ports controlled by a nation can do diplomacy, but not one, that's ridiculous an dalso is unequal for developing nations, and this would make this game similar to another game consist ING of 4 main nations, and all other minor nations, so I am neutral on this
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Re: Diplomacy aeiou

Postby Grimrock Litless » Tue May 30, 2017 5:27 pm

Prostor wrote:Two ports controlled by a nation can do diplomacy, but not one, that's ridiculous an dalso is unequal for developing nations, and this would make this game similar to another game consist ING of 4 main nations, and all other minor nations, so I am neutral on this


What dalso? Why is it ridiculous? I find it realistic like that, its not that they cant do diplomacy, its that they are more limited on it. My original plan was to have all the diplomacy to be at least one port each country, but after some thinking, I changed it a bit.
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Re: Diplomacy aeiou

Postby Prostor » Wed May 31, 2017 6:29 am

Grimrock Litless wrote:
Prostor wrote:Two ports controlled by a nation can do diplomacy, but not one, that's ridiculous an dalso is unequal for developing nations, and this would make this game similar to another game consist ING of 4 main nations, and all other minor nations, so I am neutral on this


What dalso? Why is it ridiculous? I find it realistic like that, its not that they cant do diplomacy, its that they are more limited on it. My original plan was to have all the diplomacy to be at least one port each country, but after some thinking, I changed it a bit.


Oops, sry my bad, not dalso, it's and also, lol made a new word, I guess, :D.
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