PhoenixKnight wrote:Shadowood wrote:If the accounts connect Maha then credits bought should be shared. That's the only resource however.
1 person who buys credits shouldn't have to buy twice imo. I see the small grey area however in that I could convert my 1 billion in coin to credits on the CDX
I say if current players go to the new world it should be expedition mode. Choose up to 5 fleets and load them with resources.
you mean that a new world is only accessible through the old world?
i can imagine a scenario where 100-200 players built together an expedition force. each has five fleets loaded with useful cargo. each player also can designate specific officers as crew members, thus in the new world he can eg. split fleets or plunder ships because he brought extra captains and admirals or he can start trading because he brought merchants.
they will arrive at a new place that has 21 spots for ports, but without the ports yet. to find the locations, a fleet has to sail to a grid number (grid 100x100). some grid numbers will be ocean, others central mainland and cannot be reached, but the blocking coastline will be revealed. map info can be shared and traded.
who finds a port location can name the port name suggestion (for admin to concur to prevent obscenities etc) and build a warehouse. that player can also decide on the kind of product the port will bring. (first come first choice, the finder of port 21 has no choice anymore)
Ships (based material used can be transferred into buildings like a governors palace, a shipwright or general warehouse. (and maybe, mines, toolshops or tobacco plantages). port build up (by TI or goldcoins) can be allocated to level up those buildings.
for the first 100 days npc fleets can be skirmished to obtain the actual products or plundered to get more ships.