Fame: Possible use

Old Discussion topics

Re: Fame: Possible use

Postby DezNutz » Sat May 07, 2016 4:19 pm

Redish wrote:- Increased influence for every gold coin spent when building up a port


Fame could decrease the rate that influence is lost at a port by a rate of 0.5% multiplied by ratio of Fame to Influence in that port. If Fame is less than influence at a port, influence decreases at normal rate. Max rate of decrease should not exceed 75% of the original rate of decrease (IIRC 1%), so 0.25%

Equation would be something like: Influence - [(.005 x F:I) x (.01 x Influence)]
MAX would be: Influence - (.0025 x influence)

This favors those with smaller influence as the more influence you have the more fame you would need to reduce the rate of decrease.

__________
As well, you could also spend Fame in conjunction with GC to build the port. Would have to come up with a plausible equation for it to work, but fame would increase the percentage of influence created by the GC by X. Population increase would only be determined by the GC used and have no effect by Fame.
I'm only here for Game Development and Forum Moderation.

If you see a forum rule violation, report the post.
User avatar
DezNutz
Players Dev Team Coordinator
 
Posts: 7072
Joined: Sat Oct 24, 2015 4:51 pm
Location: United States of America

Previous

Return to Archives